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I've noticed that commanding soldiers doesnt make the noise that the original game did, nor destroying buildings, or setting something to be built. the preist doesnt always work either, sometimes the heavenly gifts doing nothing.
And I don't know if its a bug or not but the enemey alert (under attack) sound effect gets spammed a lot , literally playing every second when in battle as if its activating for every soldier that takes damage. It might be a good idea to put a radius on the detection of that sound so a single battle doesn't continiously trigger that sound (if thats possible)
(by dangavster on discord)
The text was updated successfully, but these errors were encountered:
(by dangavster on discord)
The text was updated successfully, but these errors were encountered: