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hltvserverwrapper.h
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hltvserverwrapper.h
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/**
* vim: set ts=4 :
* =============================================================================
* SourceMod SourceTV Manager Extension
* Copyright (C) 2004-2016 AlliedModders LLC. All rights reserved.
* =============================================================================
*
* This program is free software; you can redistribute it and/or modify it under
* the terms of the GNU General Public License, version 3.0, as published by the
* Free Software Foundation.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
* details.
*
* You should have received a copy of the GNU General Public License along with
* this program. If not, see <http://www.gnu.org/licenses/>.
*
* As a special exception, AlliedModders LLC gives you permission to link the
* code of this program (as well as its derivative works) to "Half-Life 2," the
* "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
* by the Valve Corporation. You must obey the GNU General Public License in
* all respects for all other code used. Additionally, AlliedModders LLC grants
* this exception to all derivative works. AlliedModders LLC defines further
* exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
* or <http://www.sourcemod.net/license.php>.
*
* Version: $Id$
*/
#ifndef _INCLUDE_SOURCEMOD_EXTENSION_HLTVSERVER_H_
#define _INCLUDE_SOURCEMOD_EXTENSION_HLTVSERVER_H_
#include "extension.h"
#include "amtl/am-utility.h"
#include <vector>
#include <memory>
class HLTVServerWrapper {
public:
HLTVServerWrapper(IHLTVServer *hltvserver);
void Shutdown(bool bInformPlugins);
IHLTVServer *GetHLTVServer();
IServer *GetBaseServer();
IDemoRecorder *GetDemoRecorder();
char *GetDemoFileName();
HLTVClientWrapper *GetClient(int index);
int GetInstanceNumber();
IClient *GetLastChatClient();
void SetLastChatClient(IClient *client);
const char *GetLastChatMessage();
void SetLastChatMessage(const char *msg);
bool OnHLTVBotExecuteStringCommand(const char *s);
bool OnHLTVBotExecuteStringCommand_Post(const char *s);
private:
void Hook();
void Unhook();
// Hooks
void OnHLTVServerShutdown();
#if SOURCE_ENGINE != SE_CSGO
void OnIClient_ClientPrintf_Post(const char *buf);
void OnCGameClient_ClientPrintf_Post(const char *buf);
void HandleClientPrintf(IClient *pClient, const char* buf);
#endif
private:
bool m_Connected = false;
IHLTVServer *m_HLTVServer = nullptr;
IDemoRecorder *m_DemoRecorder = nullptr;
std::vector<std::unique_ptr<HLTVClientWrapper>> m_Clients;
IClient *m_LastChatClient = nullptr;
const char *m_LastChatMessage = nullptr;
};
class HLTVServerWrapperManager
{
public:
void InitHooks();
void ShutdownHooks();
void AddServer(IHLTVServer *hltvserver);
void RemoveServer(IHLTVServer *hltvserver, bool bInformPlugins);
HLTVServerWrapper *GetWrapper(IHLTVServer *hltvserver);
HLTVServerWrapper *GetWrapper(IServer *server);
HLTVServerWrapper *GetWrapper(IDemoRecorder *demorecorder);
int GetInstanceNumber(IHLTVServer *hltvserver);
IDemoRecorder *GetDemoRecorderPtr(IHLTVServer *hltv);
bool HasClientPrintfOffset();
bool HasShutdownOffset();
#if SOURCE_ENGINE != SE_CSGO
bool OnHLTVBotNetChanSendNetMsg(INetMessage &msg, bool bForceReliable, bool bVoice);
#endif
private:
#if SOURCE_ENGINE != SE_CSGO
bool m_bSendNetMsgHooked = false;
#endif
bool m_bHasClientPrintfOffset = false;
bool m_bHasShutdownOffset = false;
std::vector<std::unique_ptr<HLTVServerWrapper>> m_HLTVServers;
};
extern HLTVServerWrapperManager g_HLTVServers;
#endif // _INCLUDE_SOURCEMOD_EXTENSION_HLTVSERVER_H_