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Presist.java
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Presist.java
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package TextAdventure;
/*
* Peter J.
* D. 22 Nov. 2014
*/
import java.io.File;
import java.io.FileInputStream;
import java.io.FileOutputStream;
import java.io.IOException;
import java.io.ObjectInputStream;
import java.io.ObjectOutputStream;
public class Presist
{
private String fileName = "AmnesiaSaved.txt";
public void save(Inventory inventory, Player player, AmnesiaMap map)
{
saveGame(new SaveWrapper(inventory, player, map));
}
private void saveGame(SaveWrapper saves)
{
FileOutputStream fileOut = null;
ObjectOutputStream out = null;
try
{
File yourFile = new File(fileName);
yourFile.createNewFile();
fileOut = new FileOutputStream(fileName, false);
out = new ObjectOutputStream(fileOut);
out.writeObject(saves);
if(Test.test) System.out.println("Saved");
}
catch (IOException i)
{
i.printStackTrace();
}
finally
{
try
{
out.close();
fileOut.close();
}
catch (Exception e)
{
e.printStackTrace();
}
}
}
public SaveWrapper load()
{
SaveWrapper saved = new SaveWrapper();
try {
FileInputStream fileIn = new FileInputStream(fileName);
ObjectInputStream in = new ObjectInputStream(fileIn);
try {
saved = (SaveWrapper) in.readObject();
if(Test.test) System.out.println("Loaded");
}
catch (Exception e) {
}
in.close();
fileIn.close();
}
catch (IOException i) {
}
return saved;
}
}