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in IOS safari sound keep in silence after visibility change #605

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Z2Y-zz opened this issue Nov 2, 2018 · 5 comments
Open

in IOS safari sound keep in silence after visibility change #605

Z2Y-zz opened this issue Nov 2, 2018 · 5 comments
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@Z2Y-zz
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Z2Y-zz commented Nov 2, 2018

  • A bug in the API:
    • Phaser version(s): 2.11.1
    • What should happen: sound should play
    • What happens instead: can't play any sound, the audio context's state is running

maybe unsetMute not work correctly when visibility change

@samme
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samme commented Nov 3, 2018

What causes the visibility change?

@Z2Y-zz
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Z2Y-zz commented Nov 5, 2018

What causes the visibility change?

press the home button, and then switch back to safari

@Z2Y-zz Z2Y-zz closed this as completed Jan 8, 2019
@davcri
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davcri commented Nov 6, 2019

Hi @Z2Y I'm having a similar issue with Phaser 2.9.4, do you remember how you fixed it?

@samme
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samme commented Nov 6, 2019

@davcri what does game.debug.sound(…) show?

@samme samme reopened this Nov 6, 2019
@samme
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samme commented May 28, 2020

#667

@samme samme added the bug label May 28, 2020
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