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I get the following error repeated 200+ times on game start with v2.19.1:
WebGL: INVALID_OPERATION: drawElements: no buffer is bound to enabled attribute
Traced down to PIXI.WebGLSpriteBatch.renderBatch @ phaser.js:20295
PIXI.WebGLSpriteBatch.renderBatch @ phaser.js:20295
The game remains black (audio and inputs still seem to be working).
I don't have any issues at all with the previous v2.19.0 version.
Any ideas?
The text was updated successfully, but these errors were encountered:
Likely caused by #708
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I get the following error repeated 200+ times on game start with v2.19.1:
WebGL: INVALID_OPERATION: drawElements: no buffer is bound to enabled attribute
Traced down to
PIXI.WebGLSpriteBatch.renderBatch @ phaser.js:20295
The game remains black (audio and inputs still seem to be working).
I don't have any issues at all with the previous v2.19.0 version.
Any ideas?
The text was updated successfully, but these errors were encountered: