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Ragdoll death animation #107

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3 of 8 tasks
MaxReimann opened this issue Apr 12, 2014 · 0 comments
Open
3 of 8 tasks

Ragdoll death animation #107

MaxReimann opened this issue Apr 12, 2014 · 0 comments
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@MaxReimann
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Todo:

  • import and use bullet ragdoll example
  • refactor example code
  • create simple view representation with cylinders as bones
  • create unified bone system for view and model
  • seperate and rework player 3dmodel in blender
  • create skinning system and assign vertex groups to playermodel bones
  • smooth bone weight for vertex groups
  • lock ragdoll on bike and release on death
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