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sometimes, the player is stuck and doesn't lose health #93

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philippotto opened this issue Mar 17, 2014 · 0 comments
Open

sometimes, the player is stuck and doesn't lose health #93

philippotto opened this issue Mar 17, 2014 · 0 comments

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@philippotto
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I assume, that the collision is never resolved (thus, no separation event is sent) which is why no new collision are registered. One solution could be to auto-resolve collisions if they exceed a certain time threshold. Another approach would be to check for "being stuck" by monitoring the position of the player.

@philippotto philippotto added this to the final presentation milestone Mar 22, 2014
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