diff --git a/binary/dlls/agglobal.cpp b/binary/dlls/agglobal.cpp index ca4c1e43..3a1a5837 100644 --- a/binary/dlls/agglobal.cpp +++ b/binary/dlls/agglobal.cpp @@ -239,9 +239,9 @@ DLL_GLOBAL cvar_t ag_fps_limit_punishment_slap_intensity = { "ag_fps_limit_punis DLL_GLOBAL cvar_t ag_fps_limit_punishment_slap_interval = { "ag_fps_limit_punishment_slap_interval", "1.0", FCVAR_SERVER }; // Default: 1 second - Time between slaps DLL_GLOBAL cvar_t ag_fps_limit_punishment_ban_time = { "ag_fps_limit_punishment_ban_time", "3", FCVAR_SERVER }; // Default: 3 minutes - How much time to ban them for -DLL_GLOBAL cvar_t ag_satchel_destroyable = { "sv_ag_satchel_destroyable", "0", FCVAR_SERVER }; // Default: 0 - Cannot destroy satchels (only with the detonator) -DLL_GLOBAL cvar_t ag_satchel_health = { "sv_ag_satchel_health", "15", FCVAR_SERVER }; // Default: 15 hp -DLL_GLOBAL cvar_t ag_satchel_solid = { "sv_ag_satchel_solid", "1", FCVAR_SERVER }; // Default: 1 - Solid, players can collide with them +DLL_GLOBAL cvar_t ag_satchel_destroyable = { "sv_aura_satchel_destroyable", "0", FCVAR_SERVER }; // Default: 0 - Cannot destroy satchels (only with the detonator) +DLL_GLOBAL cvar_t ag_satchel_health = { "sv_aura_satchel_health", "15", FCVAR_SERVER }; // Default: 15 hp +DLL_GLOBAL cvar_t ag_satchel_solid = { "sv_aura_satchel_solid", "1", FCVAR_SERVER }; // Default: 1 - Solid, players can collide with them DLL_GLOBAL cvar_t mm_agsay = { "mm_agsay","1", FCVAR_SERVER };