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scope.md

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General

  • Genre Level based arcade
  • topdown, no starting weapon have to use environment

Gameplay

  • Little weapons, avoid/find new ways to kill enemies
  • E to interact (with buttons)
  • space to use item/bash
  • bash into enemies to knock them back

Levels

  • Level based arena like levels
  • Border wall of some kind
  • spikes
  • buttons around arena to activate traps
  • Eldritch based enemies

Stretch goals

  • Cthulhu boss
  • (potential) shrines to give beneficial effects
  • More traps: pitfalls, lava, poison?
  • throwable weapons, one time use
  • 2.5 d
  • maybe some cool lighting stuff?