Add more optimisers #1602
Replies: 9 comments
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This one sounds a bit different: https://link.springer.com/article/10.1007%2Fs10957-013-0354-0 |
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Here's a book by those authors. Seems mostly classical again, although chapter 2 is on GAs which is encouraging https://www.amazon.com/Derivative-Free-Optimization-Operations-Financial-Engineering/dp/3319689126/ref=sr_1_1?keywords=derivative-free+and+black+box+optimization&qid=1567851546&s=gateway&sr=8-1 |
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@martinjrobins says one of the global optimisers in scipy is quite good: |
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SHGO explanation and pseudocode here: https://stefan-endres.github.io/shgo/files/shgo_defense.pdf says convergence to the global minima is guaranteed for Lipschitz smooth |
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Looks interesting though! |
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DIRECT sounds worth a look: https://link.springer.com/article/10.1007/s10898-020-00952-6 |
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Some papers about global ones: https://link.springer.com/search?query=&search-within=Journal&facet-journal-id=10898 Not many entries in 2021 on our type of problem |
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Good place to look: https://numbbo.github.io/data-archive/ In particular, |
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PSO with proofs: https://arxiv.org/abs/2205.04880 |
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Creating a big ticket using the list from/for the paper, closing smaller issues.
Ultimately, this should be closed in favour of much more specific tickets ("implement method x")
Optimisers
Semi-organised list of optimisation methods.
Italicised bits are my attempt at a one-line summary
Reference should be given if possible.
Things of interest:
Derivative-free Direct methods (aka Search methods)
Completely ignore the idea of f having a derivative
Brute-force exploration
Look at the landscape and pick the lowest point
Random search
Random search (RS)
Random optimization
Simulated annealing
Stochastic tunneling (STUN)
Parallel tempering
Coordinate search (aka Coordinate descent, aka Compass search)
Evaluate f at nearby points at distance d in each direction, if better go there and end iteration, if no better point found decrease d
Search & poll / Pattern search
Simplex methods
Nelder-Mead (aka downhill simplex)Nelder-Mead on "a sequence of subspaces"
Tabu search
Perform local search (e.g. random or coordinate search), but allow moves to worse f if at an optimum; but remember previously visited points and disallow those (mark them taboo).
Dividing rectangles algorithm (DIRECT)
Partitions the (bounded) subspace into rectangles, and works out where the optimum could be for any value of the Livschitz constant (which says how fast a function varies with its input), then subdivides all rectangles where it could possible be
Powell's conjugate direction method
Multi-start methods
Start from several points to avoid local optima
Multi-level single-linkage (MLSL)
Multi-start from uniform places densely in the search space should find all optima, but is expensive, so use clustering methods to try and identify clusters of starting points with the same attractor
Basin-hopping
Repeatedly perform and then perturb a local search
Derivative-free evolutionary methods and metaheuristics
Maintain some population of points that gets updated at each iteration
Genetic algorithms (GA)
Generate new points using crossover and mutation, estimate the fitness of all points in the population, remove the points with the worst scores
Differential evolution
Loop over each point in a population, generate a new proposal for each point (as in GA), and replace point with that proposal if its f is lower
Evolution strategies
Like GA, but mutate by adding a normally distributed random value to each particle - no crossover
Can use ranking instead of objective function (see GA)
Stochastic ranking for constrained evolutionary optimisation
Improved stochastic ranking evolution strategy (ISRES)
(N+1)-ES Simple Evolutionary Algorithm
Controlled random search (CRS)
Evolve a random population using a Heuristic that's a bit like a randomised Nelder-Mead iteration
Swarm algorithms
Particle-swarm optimisationAnt colony optimization (see wikipedia)
Artificial bee colony algorithm (see wikipedia)
Artifical swarm intelligence
Bees algorihtm (see wikipedia)
Cuckoo search (see wikipedia)
Glowworm swarm optimization (see wikipedia)
Particle swarm optimization generational (GPSO)
Metaheuristics
Bayesian optimistation
Treat f as an unknown distribution, define a prior over it, generate samples from f, combine with prior to form posterior, repeat.
Gradient-estimating methods
Assume f' exists, and then approximate it
Finite difference methods
Approximate f' with finite differences, and find its root
Simplex gradient methods / Implicit filtering
"Line-search using the simplex gradient"
Natural evolution strategies (NES)
Use a search population to estimate the "natural gradient", a gradient which takes different scaling of the coordinates into account
Covariance matrix adaptation evolution strategy (CMA-ES)Exponential natural evolution strategy (xNES)Separable natural evolution strategy (SNES)Surrogate-model methods
Replace f by some function g for which g' is easy to find
Trust-region methods
Select a region of search space, approximate f (typically with a quadratic function), and move to its minimum
Data-based Online Nonlinear Extremumseeker (DONE)
Use Fourier-based model, then optimize on that with L-BFGS
Methods requiring the 1st-order gradient
Root finding methods
Find a point where f'(x) = 0 (and hope there's only one)
Gradient descent (aka Steepest descent)
Basic gradient descentAdaptive subgradient methods (AdaGrad)AdaGrad optimiser #1468RMSProp or AdaDelta (very similar)AdaDelta optimiser #1470Adaptive Moment Estimation (Adam)Continuation
Define a class of functions F(x,k), so that f'(x)=F(x,1), and some solution F(x*, 0) = 0 is known, then 'continue' k to find the x where f'(x)=0
Others
Conservative convex separable approximation (CCSA)
Shifted limited-memory variable metrics methods
Methods requiring the 2nd-order gradient
?
Good resources for optimisers:
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