Send gamepad and keyboard input to Runtime #14
Merged
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This serves to remind the user that keyboard strokes are being sent to the robot.
Get inputs half of the way to the robot...
...and then the other half.
Might introduce a bug, but I'm not sure what to do with the indices before sending them to the robot. The protos Input object itself has no field to record the index -- is it just their order in the UserInput packet? This would also mean that input sources shouldn't be mixed, which I've also done. Testing is needed.