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Hi,
Currently I have a layer in my project that uses different graphics. I'd like to make changes to them dynamically. I could do something like this to affect a Graphic on the 3rd layer:
scene.stage.children[2].alpha=0;
However, this would only affect the Graphic on the first frame, not the subsequent ones in the Timeline. I could convert the later Graphics to MovieClip instances and name them, but I'd like to keep them Graphics for the looping/single frame features. Is there a way for me to access all of the Graphic instances on a layer?
Thank you!
The text was updated successfully, but these errors were encountered:
Hi,
Currently I have a layer in my project that uses different graphics. I'd like to make changes to them dynamically. I could do something like this to affect a Graphic on the 3rd layer:
However, this would only affect the Graphic on the first frame, not the subsequent ones in the Timeline. I could convert the later Graphics to MovieClip instances and name them, but I'd like to keep them Graphics for the looping/single frame features. Is there a way for me to access all of the Graphic instances on a layer?
Thank you!
The text was updated successfully, but these errors were encountered: