diff --git a/blog/2023-10-11-avif-webp-lands-in-editor.md b/blog/2023-10-11-avif-webp-lands-in-editor.md index 327738c3c..aa9440071 100644 --- a/blog/2023-10-11-avif-webp-lands-in-editor.md +++ b/blog/2023-10-11-avif-webp-lands-in-editor.md @@ -20,7 +20,7 @@ JPGs and PNGs have served us well. They're reliable and you can use them everywh _Take a look at the following images:_ -They look strikingly similar, but the file size tells a different story. The AVIF image on the left has a file size of just 276Kb, almost half the size of its JPG counterpart at 508Kb! This level of compression is not just impressive on its own. When you're working on a project with multiple textures, switching to AVIF and WebP formats could considerably reduce your overall load time. +They look strikingly similar, but the file size tells a different story. The AVIF image on the left has a file size of just 18Kb, and the JPG counterpart over 4 times larger at 74Kb! This level of compression is not just impressive on its own. When you're working on a project with multiple textures, switching to AVIF and WebP formats could considerably reduce your overall load time. What does this mean for you? Well, that's simple: it's all about efficiency and speed without sacrificing quality. Textures are one of the biggest assets in a 3D project and AVIF and WebP significantly reduce image sizes compared to traditional JPEGs and PNGs and that means faster load times and happier users. 🙌