diff --git a/docs/user-manual/editor/viewport.md b/docs/user-manual/editor/viewport.md index 73d1e0ad86..338d3975b2 100644 --- a/docs/user-manual/editor/viewport.md +++ b/docs/user-manual/editor/viewport.md @@ -23,6 +23,20 @@ You can also use the camera menu to select any of the camera Entities in your sc The 3-Colored Axis you can see in the screenshot above is called a [Gizmo][4]. This is used to manipulate the transform matrix of the selected Entity. There are three types of Gizmo: Translate (with arrows on the ends of the axes); Rotate (which is made up of three colored rings) and Scale (with cubes on the ends of the axes). +## Render Mode + +You can modify the viewport render mode using this drop-down menu in the top-right of the viewport: + +![Viewport Render Mode Menu](/images/user-manual/editor/viewport/render-mode-menu.png) + +It allows you to toggle wireframe rendering: + +![Viewport Wireframe](/images/user-manual/editor/viewport/wireframe.png) + +You can also visualize your scene in various debug render modes. This restricts the rendered scene to just show albedo, normals, AO, emission and more. + +![Viewport Render Modes](/images/user-manual/editor/viewport/render-modes.png) + [1]: /images/user-manual/editor/viewport/viewport.jpg [2]: /images/user-manual/editor/viewport/camera-dropdown.jpg [3]: /images/user-manual/editor/viewport/gizmos.jpg diff --git a/i18n/ja/docusaurus-plugin-content-docs/current/user-manual/editor/viewport.md b/i18n/ja/docusaurus-plugin-content-docs/current/user-manual/editor/viewport.md index dd1039506f..2dc04e74db 100644 --- a/i18n/ja/docusaurus-plugin-content-docs/current/user-manual/editor/viewport.md +++ b/i18n/ja/docusaurus-plugin-content-docs/current/user-manual/editor/viewport.md @@ -23,6 +23,20 @@ sidebar_position: 4 スクリーンショットで見ることができる3色の軸は、[ギズモ][4]と呼ばれます。これは、選択したエンティティの変換行列を操作するために使用されます。ギズモには3つの種類があります。矢印が軸の端にある「移動」、色付きの円がある「回転」、軸の端にキューブがある「拡大縮小」です。 +## 描画モード (Render Mode) + +You can modify the viewport render mode using this drop-down menu in the top-right of the viewport: + +![Viewport Render Mode Menu](/images/user-manual/editor/viewport/render-mode-menu.png) + +It allows you to toggle wireframe rendering: + +![Viewport Wireframe](/images/user-manual/editor/viewport/wireframe.png) + +You can also visualize your scene in various debug render modes. This restricts the rendered scene to just show albedo, normals, AO, emission and more. + +![Viewport Render Modes](/images/user-manual/editor/viewport/render-modes.png) + [1]: /images/user-manual/editor/viewport/viewport.jpg [2]: /images/user-manual/editor/viewport/camera-dropdown.jpg [3]: /images/user-manual/editor/viewport/gizmos.jpg diff --git a/static/images/user-manual/editor/viewport/render-mode-menu.png b/static/images/user-manual/editor/viewport/render-mode-menu.png new file mode 100644 index 0000000000..bff1c85424 Binary files /dev/null and b/static/images/user-manual/editor/viewport/render-mode-menu.png differ diff --git a/static/images/user-manual/editor/viewport/render-modes.png b/static/images/user-manual/editor/viewport/render-modes.png new file mode 100644 index 0000000000..73775ff668 Binary files /dev/null and b/static/images/user-manual/editor/viewport/render-modes.png differ diff --git a/static/images/user-manual/editor/viewport/wireframe.png b/static/images/user-manual/editor/viewport/wireframe.png new file mode 100644 index 0000000000..d9aa6ea0ce Binary files /dev/null and b/static/images/user-manual/editor/viewport/wireframe.png differ