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Preprocess textures before generating mipmaps #772

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guycalledfrank opened this issue Nov 7, 2016 · 0 comments
Open

Preprocess textures before generating mipmaps #772

guycalledfrank opened this issue Nov 7, 2016 · 0 comments
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area: graphics Graphics related issue feature

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@guycalledfrank
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  1. Generate mipmaps for RGBM textures manually, as for HDR, not just downsampling separate channels.
  2. Normalize normal maps that came from lossy formats (JPG) before generating mips - will remove many artifacts.
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Labels
area: graphics Graphics related issue feature
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