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AppDelegate.m
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AppDelegate.m
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//
// AppDelegate.m
// RePay
//
// Created by Philip Olsson on 2014-11-24.
// Copyright (c) 2014 Philip Olsson. All rights reserved.
//
#import "AppDelegate.h"
#import <FacebookSDK/FacebookSDK.h>
#import <Parse/Parse.h>
#import <ParseFacebookUtils/PFFacebookUtils.h>
@interface AppDelegate () {
}
@end
@implementation AppDelegate
- (BOOL)application:(UIApplication *)application didFinishLaunchingWithOptions:(NSDictionary *)launchOptions {
// Override point for customization after application launch.
//Connecnt to parse and do some setup
[Parse setApplicationId:@"nRB3Zvb83EVkAVNAxYb47hzBrUz5jhEsIv47r2nE"
clientKey:@"Q7tdy94N3Bt6Z9m3GHJsN6ZXi5yAenvdDbmZUYWb"];
[PFFacebookUtils initializeFacebook];
[PFAnalytics trackAppOpenedWithLaunchOptions:launchOptions];
//Enable push notifications
UIUserNotificationType userNotificationTypes = (UIUserNotificationTypeAlert |
UIUserNotificationTypeBadge |
UIUserNotificationTypeSound);
UIUserNotificationSettings *settings = [UIUserNotificationSettings settingsForTypes:userNotificationTypes
categories:nil];
[application registerUserNotificationSettings:settings];
[application registerForRemoteNotifications];
NSDictionary * navBarTitleTextAttributes =
@{ NSForegroundColorAttributeName : [UIColor colorWithRed:77.0/255.0 green:175.0/255.0 blue:231.0/255.0 alpha:1],
//NSShadowAttributeName : shadow,
NSFontAttributeName : [UIFont boldSystemFontOfSize:20.0]
};// [UIFont systemFontOfSize:20] };
[[UINavigationBar appearance] setTitleTextAttributes:navBarTitleTextAttributes];
return YES;
}
- (void)applicationWillResignActive:(UIApplication *)application {
// Sent when the application is about to move from active to inactive state. This can occur for certain types of temporary interruptions (such as an incoming phone call or SMS message) or when the user quits the application and it begins the transition to the background state.
// Use this method to pause ongoing tasks, disable timers, and throttle down OpenGL ES frame rates. Games should use this method to pause the game.
}
- (void)applicationDidEnterBackground:(UIApplication *)application {
// Use this method to release shared resources, save user data, invalidate timers, and store enough application state information to restore your application to its current state in case it is terminated later.
// If your application supports background execution, this method is called instead of applicationWillTerminate: when the user quits.
}
- (void)applicationWillEnterForeground:(UIApplication *)application {
// Called as part of the transition from the background to the inactive state; here you can undo many of the changes made on entering the background.
}
- (void)applicationDidBecomeActive:(UIApplication *)application {
// Restart any tasks that were paused (or not yet started) while the application was inactive. If the application was previously in the background, optionally refresh the user interface.
// Logs 'install' and 'app activate' App Events.
[FBAppCall handleDidBecomeActiveWithSession:[PFFacebookUtils session]];
//Clearing the badge
PFInstallation *currentInstallation = [PFInstallation currentInstallation];
if (currentInstallation.badge != 0) {
currentInstallation.badge = 0;
[currentInstallation saveEventually];
}
}
- (void)applicationWillTerminate:(UIApplication *)application {
// Called when the application is about to terminate. Save data if appropriate. See also applicationDidEnterBackground:.
[[PFFacebookUtils session] close];
}
- (BOOL)application:(UIApplication *)application
openURL:(NSURL *)url
sourceApplication:(NSString *)sourceApplication
annotation:(id)annotation {
return [FBAppCall handleOpenURL:url
sourceApplication:sourceApplication
withSession:[PFFacebookUtils session]];
}
- (void)application:(UIApplication *)application didRegisterForRemoteNotificationsWithDeviceToken:(NSData *)deviceToken {
// Store the deviceToken in the current installation and save it to Parse.
//NSLog(@"didRegisterForRemoteNotificationsWithDeviceToken");
PFInstallation *currentInstallation = [PFInstallation currentInstallation];
[currentInstallation setDeviceTokenFromData:deviceToken];
currentInstallation.channels = @[ @"global" ];
[currentInstallation saveInBackground];
}
- (void)application:(UIApplication *)application didFailToRegisterForRemoteNotificationsWithError:(NSError *)error {
// NSLog(@"Fail to register: %@ ", [error localizedDescription]);
}
- (void)application:(UIApplication *)application didReceiveRemoteNotification:(NSDictionary *)userInfo {
//NSLog(@"Tar emot notifikation");
//clearing the badge when the app is active and the user receives an notification
PFInstallation *currentInstallation = [PFInstallation currentInstallation];
if (currentInstallation.badge != 0) {
currentInstallation.badge = 0;
[currentInstallation saveEventually];
}
[PFPush handlePush:userInfo];
}
@end