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End to End Encryption is very important since most servers use it. Messages sent by others are not readable without this supported.
These must be supported:
Decrypting received messages
Encrypting messages that are being sent
All of the other stuff that must be done to verify the client.
Ideally, the API should not change in any way except the necessary things to setup E2E, as well as a bool or something in the message object that states whether the messages are encrypted.
The text was updated successfully, but these errors were encountered:
It appears that we will be using OLM for encryption. It's designed by matrix.org for this. It's even natively written in C++. All other apps are using bindings.
End to End Encryption is very important since most servers use it. Messages sent by others are not readable without this supported.
These must be supported:
Ideally, the API should not change in any way except the necessary things to setup E2E, as well as a bool or something in the message object that states whether the messages are encrypted.
The text was updated successfully, but these errors were encountered: