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Have different language available #125
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On the survey side this is handled by Excel/Xforms. We'll look into it. @hallahan |
We have not yet explored language localization of the app. The Android platform has good localization tools built in, and this undertaking is more streamlined than doing the same thing for a web app. http://developer.android.com/training/basics/supporting-devices/languages.html I would need to go in and make sure all of the strings in the app are correctly referenced in our The OSM part of the surveys themselves only support one language at the moment, though you could publish multiple versions of the same survey in different languages. This should be thought out carefully and would be a major sprint that would change the architecture. iD's L10N is strong, and they used the Transifex platform, we could consider using this: |
Good stuff, well if you guys review that the strings.xml is being correctly referenced, we could probably help make a Spanish version after that. |
@hallahan does ODK / OMK support alternate scripts? Like Sinhala, Tamil, Nepali Devanagiri, etc. @dalekunce it's definitely something we would like. We need to prioritize our OMK wants and then see where our funds take us. |
For our upcoming trip to Piura, Peru I had an English version of highways, buildings, and POIs and I created Spanish versions (changed the labels to Spanish). ARC shared the highways and building example spreadsheets in English with us. buildings, highways, and points of interest. XLSforms que fueron creados para los edificios, las carreteras, y los puntos de interés. I think this will work out good on this trip for us. |
@rbanick Could you point me to some examples of text in these languages? I could try them out. it most likely will work fine if it is in UTF8. |
@hallahan wikipedias and random examples below Sinhala Tamil Nepali Devanagari |
Cool, I'll give these a try. |
Maybe OMK already has this functionality, I'm not sure.
In Android, if you change the language setting on the phone, then you see the text change also in ODK Collect, could the same thing be implemented in OpenMapKit?
It might not be such a big deal, because the OpenMapKit menus don't have that much text to begin with
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