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Reinstalled MHRise and added reframework back along with mods. Doing so will crash the game on the "compiling shaders" screen. Removing framework causes the game to startup. Removing mods but keeping framework still causes the crash. Game will load up when you're tabbed out but when you tab back into Rise, the game will crash.
This isn't being caused by reframework, at least not exclusively. A large number of people have said it happens on clean never-modded installs. It seems most likely that Capcom's DRM update is breaking the game.
Also I've been able to get the game to load sometimes inconsistently.
I 'm not sure it's the same issue with me, I'm trying using RE together with VRto3D + the MH Rise Demo, however, the game will crash on startup and no stereo-3d content can be seen inside of the steamvr window.
Reinstalled MHRise and added reframework back along with mods. Doing so will crash the game on the "compiling shaders" screen. Removing framework causes the game to startup. Removing mods but keeping framework still causes the crash. Game will load up when you're tabbed out but when you tab back into Rise, the game will crash.
Here are the crash files and framework files:
reframework_crash.dmp
re2_framework_log.txt
Version used is the latest nightly version and also tried to rollback to the previous version before that(both causing a crash)
How to reproduce:
Have reframework installed and attempt to boot up the game.
I expected the game to load without issue but I'm unsure what would be causing it.
SPECS:
CPU: ryzen 7 5800x3d
GPU: 6700 XT
990 Pro SSD
48GB RAM
Additional Mods used were:
-RiseTweaks
-Better Matchmaking v2.4
-Custom In Game Mod Menu API
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