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Characters rendering different parts in each eye camera #906

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Duncro opened this issue Sep 26, 2023 · 1 comment
Closed

Characters rendering different parts in each eye camera #906

Duncro opened this issue Sep 26, 2023 · 1 comment

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@Duncro
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Duncro commented Sep 26, 2023

Describe the bug
Opened it up on Quest 2 using virtual desktop, VR boots up nicely, watch the start of the game story of the truck driver all is good. Leon's driving scene starts, each eye renders different parts of him, only his head is rendered in both. Get to the gas station, see a headless model of him i think rendered in one eye standing by the cop car, his own body still rendered wonkily. Start playing, arms are rendered in one eye not the other.

Relaunch after deleting openvr_api file same thing.

Tried it through oculus with link cable, total chaos, renders on desktop, headset keeps saying "waiting" when in vr view

Upload logs and any crash dumps
Locate the re2_framework_log.txt in your game directory and upload it along with the issue.
If you crashed, upload the reframework_crash.dmp file as well.

Identify the REFramework version
1.5.1

To Reproduce
See description

Expected behavior
everything rendered in both eyes

Screenshots
Doesnt work

Desktop and VR (please complete the following information):

  • OS (e.g. Windows 11)
  • Win11
  • Graphics card
  • AMD 6600 XT
  • CPU
  • AMD 5600

Steam Deck/Linux (please complete the following information):
NA

Virtual Reality (please complete the following information):

  • Headset model
    Quest 2
  • Runtime (OpenVR or OpenXR)
    Tried both by later deleting the openvr_api file

Additional context
Add any other context about the problem here.
re2_framework_log.txt
re2_framework_log.txt

@praydog
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praydog commented Sep 26, 2023

Duplicate issue #400.

Options:

  • Use the pd-upscaler branch
  • Use the old non-RT version of RE2 with TDB66 build
  • Change Leon's outfit

@praydog praydog closed this as not planned Won't fix, can't repro, duplicate, stale Sep 26, 2023
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