Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Refined depth after Bundle Adjustment in RGB-D mode returns zero. #139

Open
Gorokee opened this issue Nov 25, 2024 · 0 comments
Open

Refined depth after Bundle Adjustment in RGB-D mode returns zero. #139

Gorokee opened this issue Nov 25, 2024 · 0 comments

Comments

@Gorokee
Copy link

Gorokee commented Nov 25, 2024

Hi,

thanks for sharing this great repo.
In the RGB-D mode of the slam, the output refined depth after the bundle adjustment returns "zero" value.
Is it correct phenomena?
Is it because RGB-D mode does not refine the initial depth map and fully rely on the initial depth map?

Thanks,

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

No branches or pull requests

1 participant