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Breakables can cause a runaway loop error #34

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jjelliott opened this issue Jan 25, 2025 · 1 comment
Closed

Breakables can cause a runaway loop error #34

jjelliott opened this issue Jan 25, 2025 · 1 comment

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@jjelliott
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As each breakable dies it starts a loop of all ents on the map. This needs refactored so it does not loop multiple times per frame

@jjelliott
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Closed by #35

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