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Memory leak that causes crashes after prolong play #13
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@MrCoolSponge |
@NikhilNarayana Sorry for placing the issue in the wrong repo |
Could you enable all logs (View -> Logs / Log Viewer), set the level to |
@ryanmcgrath Here is my logs for a single online game + just sitting at character select |
@MrCoolSponge can you give the latest release a try? that'd somewhat help me narrow down the issue |
@NikhilNarayana Just check the latest version, leak is still happening The stable release has not been giving me any memory leaks |
@MrCoolSponge thanks for that update. could you also test official Dolphin? https://dl.dolphin-emu.org/builds/24/4e/dolphin-master-5.0-21088-x64.7z |
@NikhilNarayana Official does not leak. Tried both Melee and Tony Hawks pro 3 and there was no memory leak (at least not one the filled the ram with gigabyte of junk) I also tried uncle punch training mod on this current slippi dolphin fork, the leak happened in that mod as well. One thing I wanted to check is to see if the leak happened in a game other then melee, and I couldn't load any other games. It just says "failed to init core" and closes the game window. Not sure if that is normal, never tried playing other games on this fork of dolphin. If you want the dump from the official dolphin version (the one that doesn't leak) or anything else then just tell me. |
Expected Behavior
When the game is running system memory usage should stay at a reasonable level
Current Behavior
The emulator will consistency get up to 10+ gigabytes after running for 10 to 20 minutes
Steps to Reproduce
Environment
Windows 10
Ryzen 7 7700X
GTX 1060 6GB
32GB of DDR5-6000 Ram
Direct3D 11
4x Native
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