From f956e1491235ac0d71909dd853985aed26806785 Mon Sep 17 00:00:00 2001 From: defensem3ch Date: Mon, 17 Jan 2022 12:02:01 -0500 Subject: [PATCH] fix lists again --- index.md | 74 ++++++++++++++++++++++++++++---------------------------- 1 file changed, 37 insertions(+), 37 deletions(-) diff --git a/index.md b/index.md index 4c01f6b..e3bd20d 100644 --- a/index.md +++ b/index.md @@ -61,7 +61,7 @@ That being said, this unit is still very accessible today, and the CPU-choking s | Image | Variables | Waveform, spectrogram & DC offset | Sound examples | | :--------------------------------------- | :--------------------------------------- | :--------------------------------------------------------------- | :---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- | -| ![dmg_1.jpg](/aquellexws/img/dmg_1.jpg) | | ![wf_dmg.png](/aquellexws/img/wf_dmg.png)
![sg_dmg.png](/aquellexws/img/sg_dmg.png)
![dc_dmg.png](/aquellexws/img/dc_dmg.png) | SNDTEST.lsdsng
Happy Hippo | +| ![dmg_1.jpg](/aquellexws/img/dmg_1.jpg) | * DMG-CPU-06
* Bivert backlight (HHLv2)
| ![wf_dmg.png](/aquellexws/img/wf_dmg.png)
![sg_dmg.png](/aquellexws/img/sg_dmg.png)
![dc_dmg.png](/aquellexws/img/dc_dmg.png) | SNDTEST.lsdsng
Happy Hippo | #### DMG (ProSound) @@ -74,7 +74,7 @@ Highly recommended mod for those getting into scenarios where a line-out jack is | Image | Variables | Waveform, spectrogram & DC offset | Sound examples | | :--------------------------------------- | :--------------------------------------- | :------------------------------------------------------------------------------- | :------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------ | -| ![dmgps_1.jpg](/aquellexws/img/dmgps_1.jpg) | | ![wf_dmg[ps].png](/aquellexws/img/wf_dmg[ps].png)
![sg_dmg[ps].png](/aquellexws/img/sg_dmg[ps].png)
![dc_dmg[ps].png](/aquellexws/img/dc_dmg[ps].png) | SNDTEST.lsdsng
Happy Hippo | +| ![dmgps_1.jpg](/aquellexws/img/dmgps_1.jpg) | * DMG-CPU-06
| ![wf_dmg[ps].png](/aquellexws/img/wf_dmg[ps].png)
![sg_dmg[ps].png](/aquellexws/img/sg_dmg[ps].png)
![dc_dmg[ps].png](/aquellexws/img/dc_dmg[ps].png) | SNDTEST.lsdsng
Happy Hippo | #### DMG (capacitor upgrade) @@ -84,7 +84,7 @@ Highly recommended mod for those getting into scenarios where a line-out jack is | Image | Variables | Waveform, spectrogram & DC offset | Sound examples | | :--------------------------------------- | :--------------------------------------- | :------------------------------------------------------------------------------- | :------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------ | -| ![pho_dmg[cap].jpg](/aquellexws/img/pho_dmg[cap].jpg) | | ![wf_dmg[cap].png](/aquellexws/img/wf_dmg[cap].png)
![sg_dmg[cap].png](/aquellexws/img/sg_dmg[cap].png)
![dc_dmg[cap].png](/aquellexws/img/dc_dmg[cap].png) | SNDTEST.lsdsng
Happy Hippo | +| ![pho_dmg[cap].jpg](/aquellexws/img/pho_dmg[cap].jpg) | * DMG-CPU-06
* 6.8µF capacitor
* Compiled SNDTEST.gb
| ![wf_dmg[cap].png](/aquellexws/img/wf_dmg[cap].png)
![sg_dmg[cap].png](/aquellexws/img/sg_dmg[cap].png)
![dc_dmg[cap].png](/aquellexws/img/dc_dmg[cap].png) | SNDTEST.lsdsng
Happy Hippo | #### Pocket @@ -100,7 +100,7 @@ On a more positive note, the sound is more tolerable than a vanilla Color unit. | Image | Variables | Waveform, spectrogram & DC offset | Sound examples | | :--------------------------------------- | :--------------- | :--------------------------------------------------------------------------- | :---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- | -| ![placeholder.png](/aquellexws/img/placeholder.png) | | ![wf_pocket.png](/aquellexws/img/wf_pocket.png)
![sg_pocket.png](/aquellexws/img/sg_pocket.png)
![dc_pocket.png](/aquellexws/img/dc_pocket.png) | SNDTEST.lsdsng
Happy Hippo | +| ![placeholder.png](/aquellexws/img/placeholder.png) | * MGB-LCPU-02
| ![wf_pocket.png](/aquellexws/img/wf_pocket.png)
![sg_pocket.png](/aquellexws/img/sg_pocket.png)
![dc_pocket.png](/aquellexws/img/dc_pocket.png) | SNDTEST.lsdsng
Happy Hippo | #### Pocket (ProSound) @@ -114,13 +114,13 @@ Additional notes from them: | Image | Variables | Waveform, spectrogram & DC offset | Sound examples | | :--------------------------------------- | :--------------- | :--------------------------------------------------------------------------- | :---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- | -| ![pho_pocket[ps].png](/aquellexws/img/pho_pocket[ps].png) | | ![wf_pocket[ps].png](/aquellexws/img/wf_pocket[ps].png)
![sg_pocket[ps].png](/aquellexws/img/sg_pocket[ps].png)
![dc_pocket.png](/aquellexws/img/dc_pocket.png) | SNDTEST.lsdsng
Happy Hippo | +| ![pho_pocket[ps].png](/aquellexws/img/pho_pocket[ps].png) | * MGB-CPU-01
* Internal ProSound
* Rewired volume's ground
| ![wf_pocket[ps].png](/aquellexws/img/wf_pocket[ps].png)
![sg_pocket[ps].png](/aquellexws/img/sg_pocket[ps].png)
![dc_pocket.png](/aquellexws/img/dc_pocket.png) | SNDTEST.lsdsng
Happy Hippo | #### Pocket (capacitor mod) | Image | Variables | Waveform, spectrogram & DC offset | Sound examples | | :--------------------------------------- | :--------------- | :--------------------------------------------------------------------------- | :---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- | -| ![pho_pocket[ps+c].png](/aquellexws/img/pho_pocket[ps+c].png) | | ![wf_pocket[ps+c].png](/aquellexws/img/wf_pocket[ps+c].png)
![sg_pocket[ps+c].png](/aquellexws/img/sg_pocket[ps+c].png)
![dc_pocket.png](/aquellexws/img/dc_pocket.png) | SNDTEST.lsdsng
Happy Hippo | +| ![pho_pocket[ps+c].png](/aquellexws/img/pho_pocket[ps+c].png) | * MGB-LCPU-01
* 4.7 µF capacitor
* Internal ProSound
* Rewired volume's ground
| ![wf_pocket[ps+c].png](/aquellexws/img/wf_pocket[ps+c].png)
![sg_pocket[ps+c].png](/aquellexws/img/sg_pocket[ps+c].png)
![dc_pocket.png](/aquellexws/img/dc_pocket.png) | SNDTEST.lsdsng
Happy Hippo | #### Light @@ -136,8 +136,8 @@ Very similar to the pocket--after all, it is effectively a Game Boy Pocket, but | Image | Variables | Waveform, spectrogram & DC offset | Sound examples | | :--------------------------------------- | :--------------- | :--------------------------------------------------------------------------- | :---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- | -| ![temu.jpg](/aquellexws/img/temu.jpg) | | ![wf_lightoff.png](/aquellexws/img/wf_lightoff.png)
![sg_lightoff.png](/aquellexws/img/sg_lightoff.png)
![dc_lightoff.png](/aquellexws/img/dc_lightoff.png) | SNDTEST.lsdsng
Happy Hippo | -| ![temu_light.jpg](/aquellexws/img/temu_light.jpg) | | ![wf_lighton.png](/aquellexws/img/wf_lighton.png)
![sg_lighton.png](/aquellexws/img/sg_lighton.png)
![dc_lighton.png](/aquellexws/img/dc_lighton.png) | SNDTEST.lsdsng
Happy Hippo | +| ![temu.jpg](/aquellexws/img/temu.jpg) | * MGL-CPU-01
* Lights off
* Compiled SNDTEST.gb
| ![wf_lightoff.png](/aquellexws/img/wf_lightoff.png)
![sg_lightoff.png](/aquellexws/img/sg_lightoff.png)
![dc_lightoff.png](/aquellexws/img/dc_lightoff.png) | SNDTEST.lsdsng
Happy Hippo | +| ![temu_light.jpg](/aquellexws/img/temu_light.jpg) | * MGL-CPU-01
* Lights on
* Compiled SNDTEST.gb
| ![wf_lighton.png](/aquellexws/img/wf_lighton.png)
![sg_lighton.png](/aquellexws/img/sg_lighton.png)
![dc_lighton.png](/aquellexws/img/dc_lighton.png) | SNDTEST.lsdsng
Happy Hippo | #### Color @@ -164,8 +164,8 @@ Other than the bug CGB-E fixed (which is CGB-D exclusive), all bugs are carried | Image | Variables | Waveform, spectrogram & DC offset | Sound examples | | :--------------------------------------- | :-------------- | :------------------------------------------------------------------------------- | :------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- | -| ![placeholder.png](/aquellexws/img/placeholder.png) | | ![wf_gbc.png](/aquellexws/img/wf_gbc.png)
![sg_gbc.png](/aquellexws/img/sg_gbc.png)
![dc_gbc.png](/aquellexws/img/dc_gbc.png) | SNDTEST.lsdsng
Happy Hippo | -| ![placeholder.png](/aquellexws/img/placeholder.png) | | ![wf_cgb[02].png](/aquellexws/img/wf_cgb[02].png)
![sg_cgb[02].png](/aquellexws/img/sg_cgb[02].png)
![dc_cgb[02].png](/aquellexws/img/dc_cgb[02].png) | SNDTEST.lsdsng
Happy Hippo
Pitch bend & vibrato test | +| ![placeholder.png](/aquellexws/img/placeholder.png) | * CGB-CPU-03
| ![wf_gbc.png](/aquellexws/img/wf_gbc.png)
![sg_gbc.png](/aquellexws/img/sg_gbc.png)
![dc_gbc.png](/aquellexws/img/dc_gbc.png) | SNDTEST.lsdsng
Happy Hippo | +| ![placeholder.png](/aquellexws/img/placeholder.png) | * CGB-CPU-02
| ![wf_cgb[02].png](/aquellexws/img/wf_cgb[02].png)
![sg_cgb[02].png](/aquellexws/img/sg_cgb[02].png)
![dc_cgb[02].png](/aquellexws/img/dc_cgb[02].png) | SNDTEST.lsdsng
Happy Hippo
Pitch bend & vibrato test | #### Color (ProSound) @@ -178,7 +178,7 @@ Don't forget to turn up the bass on the EQ during a live performance, as the bas | Image | Variables | Waveform, spectrogram & DC offset | Sound examples | | :--------------------------------------- | :-------------------------- | :------------------------------------------------------------------------------- | :-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- | -| ![pho_cgb[ps].jpg](/aquellexws/img/pho_cgb[ps].jpg) | | ![wf_gbc[ps].png](/aquellexws/img/wf_gbc[ps].png)
![sg_gbc[ps].png](/aquellexws/img/sg_gbc[ps].png)
![dc_gbc[ps].png](/aquellexws/img/dc_gbc[ps].png) | SNDTEST.lsdsng
Happy Hippo | +| ![pho_cgb[ps].jpg](/aquellexws/img/pho_cgb[ps].jpg) | * CGB-CPU-04
* RCA
| ![wf_gbc[ps].png](/aquellexws/img/wf_gbc[ps].png)
![sg_gbc[ps].png](/aquellexws/img/sg_gbc[ps].png)
![dc_gbc[ps].png](/aquellexws/img/dc_gbc[ps].png) | SNDTEST.lsdsng
Happy Hippo | #### Color (pin3 mod) @@ -191,7 +191,7 @@ BennVenn's pin3 mod that is also used for his GBC backlight mod. ~~Kinda looks l | Image | Variables | Waveform, spectrogram & DC offset | Sound examples | | :--------------------------------------- | :-------------------------------------------------------------- | :--------------------------------------------------------------------------------------- | :------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- | -| ![gbcpin3_1.jpg](/aquellexws/img/gbcpin3_1.jpg) | | ![wf_cgb[pin3].png](/aquellexws/img/wf_cgb[pin3].png)
![sg_cgb[pin3].png](/aquellexws/img/sg_cgb[pin3].png)
![dc_cgb[pin3].png](/aquellexws/img/dc_cgb[pin3].png) | SNDTEST.lsdsng
Happy Hippo
Pitch bend & vibrato test | +| ![gbcpin3_1.jpg](/aquellexws/img/gbcpin3_1.jpg) | * CGB-CPU-05
* BennVenn GBC Backlight
* Pin3 Mod
| ![wf_cgb[pin3].png](/aquellexws/img/wf_cgb[pin3].png)
![sg_cgb[pin3].png](/aquellexws/img/sg_cgb[pin3].png)
![dc_cgb[pin3].png](/aquellexws/img/dc_cgb[pin3].png) | SNDTEST.lsdsng
Happy Hippo
Pitch bend & vibrato test | #### Color (noise cancel + bass boost) @@ -203,7 +203,7 @@ That being said, the mod is more involved than your typical ProSound mod, given | Image | Variables | Waveform, spectrogram & DC offset | Sound examples | | :--------------------------------------- | :------------------------------------------------------- | :------------------------------------------------------------------------------------------- | :-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- | -| ![gbcbbnc_1.jpg](/aquellexws/img/gbcbbnc_1.jpg) | | ![wf_gbc[nc+bb].png](/aquellexws/img/wf_gbc[nc+bb].png)
![sg_gbc[nc+bb].png](/aquellexws/img/sg_gbc[nc+bb].png)
![dc_gbc[nc+bb].png](/aquellexws/img/dc_gbc[nc+bb].png) | SNDTEST.lsdsng
Happy Hippo | +| ![gbcbbnc_1.jpg](/aquellexws/img/gbcbbnc_1.jpg) | * RCA
* CGB-CPU-05
* AGS-001 frontlight
| ![wf_gbc[nc+bb].png](/aquellexws/img/wf_gbc[nc+bb].png)
![sg_gbc[nc+bb].png](/aquellexws/img/sg_gbc[nc+bb].png)
![dc_gbc[nc+bb].png](/aquellexws/img/dc_gbc[nc+bb].png) | SNDTEST.lsdsng
Happy Hippo | #### Advance @@ -222,7 +222,7 @@ Button ergonomics are awkward, though there are mods to reroute the Start/Select | Image | Variables | Waveform, spectrogram & DC offset | Sound examples | | :--------------------------------------- | :----------- | :--------------------------------------------------------------- | :---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- | -| ![pho_gba.jpg](/aquellexws/img/pho_gba.jpg) | | ![wf_gba.png](/aquellexws/img/wf_gba.png)
![sg_gba.png](/aquellexws/img/sg_gba.png)
![dc_gba.png](/aquellexws/img/dc_gba.png) | SNDTEST.lsdsng
Happy Hippo | +| ![pho_gba.jpg](/aquellexws/img/pho_gba.jpg) | * ???
| ![wf_gba.png](/aquellexws/img/wf_gba.png)
![sg_gba.png](/aquellexws/img/sg_gba.png)
![dc_gba.png](/aquellexws/img/dc_gba.png) | SNDTEST.lsdsng
Happy Hippo | #### SP @@ -239,8 +239,8 @@ Don't forget this stereo inversion technique .ogg
Happy Hippo | -| ![placeholder.png](/aquellexws/img/placeholder.png) | | ![wf_sp101.png](/aquellexws/img/wf_sp101.png)
![sg_sp101.png](/aquellexws/img/sg_sp101.png)
![dc_sp101.png](/aquellexws/img/dc_sp101.png) | SNDTEST.lsdsng
Happy Hippo | +| ![placeholder.png](/aquellexws/img/placeholder.png) | * AGS-001
| ![wf_sp001.png](/aquellexws/img/wf_sp001.png)
![sg_sp001.png](/aquellexws/img/sg_sp001.png)
![dc_sp001.png](/aquellexws/img/dc_sp001.png) | SNDTEST.lsdsng
Happy Hippo | +| ![placeholder.png](/aquellexws/img/placeholder.png) | * AGS-101
| ![wf_sp101.png](/aquellexws/img/wf_sp101.png)
![sg_sp101.png](/aquellexws/img/sg_sp101.png)
![dc_sp101.png](/aquellexws/img/dc_sp101.png) | SNDTEST.lsdsng
Happy Hippo | #### SP (ProSound) @@ -248,7 +248,7 @@ Thank you, Cheapshot for the recordings! | Image | Variables | Waveform, spectrogram & DC offset | Sound examples | | :--------------------------------------- | :--------------- | :----------------------------------------------------------------------- | :------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------ | -| ![pho_gbasp[ps].png](/aquellexws/img/pho_gbasp[ps].png) | | ![wf_gbasp[ps].png](/aquellexws/img/wf_gbasp[ps].png)
![sg_gbasp[ps].png](/aquellexws/img/sg_gbasp[ps].png)
![dc_gbasp[ps].png](/aquellexws/img/dc_gbasp[ps].png) | SNDTEST.lsdsng | +| ![pho_gbasp[ps].png](/aquellexws/img/pho_gbasp[ps].png) | * 3.5mm ProSound
* AGS-101
| ![wf_gbasp[ps].png](/aquellexws/img/wf_gbasp[ps].png)
![sg_gbasp[ps].png](/aquellexws/img/sg_gbasp[ps].png)
![dc_gbasp[ps].png](/aquellexws/img/dc_gbasp[ps].png) | SNDTEST.lsdsng | #### GBBoy @@ -258,7 +258,7 @@ The original Chinese 5mhz Quartz Oscillator was replaced with a 4mhz one. More i | Image | Variables | Waveform, spectrogram & DC offset | Sound examples | | :------------------------------- | :----------------------------------- | :------------------------------------------------------------------ | :---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- | -| ![pho_gbboy.jpg](/aquellexws/img/pho_gbboy.jpg) | | ![wf_gbboy.png](/aquellexws/img/wf_gbboy.png)
![sg_gbboy.png](/aquellexws/img/sg_gbboy.png)
![dc_gbboy.png](/aquellexws/img/dc_dmg.png) | SNDTEST.lsdsng | +| ![pho_gbboy.jpg](/aquellexws/img/pho_gbboy.jpg) | * 4mhz quartz oscillator
| ![wf_gbboy.png](/aquellexws/img/wf_gbboy.png)
![sg_gbboy.png](/aquellexws/img/sg_gbboy.png)
![dc_gbboy.png](/aquellexws/img/dc_dmg.png) | SNDTEST.lsdsng | ### HOME @@ -275,7 +275,7 @@ Word of caution: t | Image | Variables | Waveform, spectrogram & DC offset | Sound examples | | :--------------------------------------- | :----------- | :--------------------------------------------------------------- | :---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- | -| ![sgb_1.jpg](/aquellexws/img/sgb_1.jpg) | | ![wf_sgb.png](/aquellexws/img/wf_sgb.png)
![sg_sgb.png](/aquellexws/img/sg_sgb.png)
![dc_sgb.png](/aquellexws/img/dc_sgb.png) | SNDTEST.lsdsng
.ogg
Happy Hippo | +| ![sgb_1.jpg](/aquellexws/img/sgb_1.jpg) | * ???
| ![wf_sgb.png](/aquellexws/img/wf_sgb.png)
![sg_sgb.png](/aquellexws/img/sg_sgb.png)
![dc_sgb.png](/aquellexws/img/dc_sgb.png) | SNDTEST.lsdsng
Happy Hippo | #### Super Game Boy (ProSound) @@ -287,7 +287,7 @@ See above for resonances, they're still the same. | Image | Variables | Waveform, spectrogram & DC offset | Sound examples | | :--------------------------------------- | :----------- | :------------------------------------------------------------------------------- | :------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------ | -| ![sgbps_1.jpg](/aquellexws/img/sgbps_1.jpg) | | ![wf_sgb[ps].png](/aquellexws/img/wf_sgb[ps].png)
![sg_sgb[ps].png](/aquellexws/img/sg_sgb[ps].png)
![dc_sgb[ps].png](/aquellexws/img/dc_sgb[ps].png) | SNDTEST.lsdsng
Happy Hippo | +| ![sgbps_1.jpg](/aquellexws/img/sgbps_1.jpg) | * ???
| ![wf_sgb[ps].png](/aquellexws/img/wf_sgb[ps].png)
![sg_sgb[ps].png](/aquellexws/img/sg_sgb[ps].png)
![dc_sgb[ps].png](/aquellexws/img/dc_sgb[ps].png) | SNDTEST.lsdsng
Happy Hippo | #### Super Game Boy 2 @@ -300,7 +300,7 @@ The Super Game Boy 2 corrects the speed issue from the original SGB. Alas, it wa | Image | Variables | Waveform, spectrogram & DC offset | Sound examples | | :--------------------------------------- | :----------- | :------------------------------------------------------------------- | :-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- | -| ![sgb2_1.jpg](/aquellexws/img/sgb2_1.jpg) | | ![wf_sgb2.png](/aquellexws/img/wf_sgb2.png)
![sg_sgb2.png](/aquellexws/img/sg_sgb2.png)
![dc_sgb2.png](/aquellexws/img/dc_sgb2.png) | SNDTEST.lsdsng
Happy Hippo | +| ![sgb2_1.jpg](/aquellexws/img/sgb2_1.jpg) | * ???
| ![wf_sgb2.png](/aquellexws/img/wf_sgb2.png)
![sg_sgb2.png](/aquellexws/img/sg_sgb2.png)
![dc_sgb2.png](/aquellexws/img/dc_sgb2.png) | SNDTEST.lsdsng
Happy Hippo | #### Super Game Boy 2 (ProSound) @@ -310,7 +310,7 @@ The funky-looking waveform side effect still occurs from the SGB1! | Image | Variables | Waveform, spectrogram & DC offset | Sound examples | | :--------------------------------------- | :----------- | :----------------------------------------------------------------------------------- | :---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- | -| ![placeholder.png](/aquellexws/img/placeholder.png) | | ![wf_sgb2[ps].png](/aquellexws/img/wf_sgb2[ps].png)
![sg_sgb2[ps].png](/aquellexws/img/sg_sgb2[ps].png)
![dc_sgb2[ps].png](/aquellexws/img/dc_sgb2[ps].png) | SNDTEST.lsdsng
Happy Hippo | +| ![placeholder.png](/aquellexws/img/placeholder.png) | * ???
| ![wf_sgb2[ps].png](/aquellexws/img/wf_sgb2[ps].png)
![sg_sgb2[ps].png](/aquellexws/img/sg_sgb2[ps].png)
![dc_sgb2[ps].png](/aquellexws/img/dc_sgb2[ps].png) | SNDTEST.lsdsng
Happy Hippo | #### Game Boy Player @@ -326,8 +326,8 @@ While the original GameCube controller lacks a SELECT button, you have a few goo | Image | Variables | Waveform, spectrogram & DC offset | Sound examples | | :--------------------------------------- | :------------------------ | :--------------------------------------------------------------------- | :------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------ | -| ![ngc_1.jpg](/aquellexws/img/ngc_1.jpg) | | ![wf_gbp.png](/aquellexws/img/wf_gbp.png)
![sg_gbp.png](/aquellexws/img/sg_gbp.png)
![dc_gbp.png](/aquellexws/img/dc_gbp.png) | SNDTEST.lsdsng
Happy Hippo | -| ![placeholder.png](/aquellexws/img/placeholder.png) | | ![wf_gbp.png](/aquellexws/img/wf_gbpus.png)
![sg_gbpus.png](/aquellexws/img/sg_gbpus.png)
![dc_gbpus.png](/aquellexws/img/dc_gbpus.png) | SNDTEST.lsdsng
Happy Hippo | +| ![ngc_1.jpg](/aquellexws/img/ngc_1.jpg) | * DOL-GBS-01 (JPN)
| ![wf_gbp.png](/aquellexws/img/wf_gbp.png)
![sg_gbp.png](/aquellexws/img/sg_gbp.png)
![dc_gbp.png](/aquellexws/img/dc_gbp.png) | SNDTEST.lsdsng
Happy Hippo | +| ![placeholder.png](/aquellexws/img/placeholder.png) | * DOL-GBS-20 (US)
| ![wf_gbp.png](/aquellexws/img/wf_gbpus.png)
![sg_gbpus.png](/aquellexws/img/sg_gbpus.png)
![dc_gbpus.png](/aquellexws/img/dc_gbpus.png) | SNDTEST.lsdsng
Happy Hippo | #### Game Boy Player (ProSound) @@ -341,8 +341,8 @@ A magnificent companion for the Color/SP-seasoned composer. | Image | Variables | Waveform, spectrogram & DC offset | Sound examples | | :--------------------------------------- | :------------------------------------------------------------------------------------- | :----------------------------------------------------------------------------------------------- | :---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- | -| ![ngcps_1.jpg](/aquellexws/img/ngcps_1.jpg) | | ![wf_gbp[ps+c].png](/aquellexws/img/wf_gbp[ps+c].png)
![sg_gbp[ps+c].png](/aquellexws/img/sg_gbp[ps+c].png)
![dc_gbp[ps+c].png](/aquellexws/img/dc_gbp[ps+c].png) | SNDTEST.lsdsng
Happy Hippo | -| ![ngcps_2.jpg](/aquellexws/img/ngcps_2.jpg) | | ![wf_gbpus[ps+c].png](/aquellexws/img/wf_gbpus[ps+c].png)
![sg_gbpus[ps+c].png](/aquellexws/img/sg_gbpus[ps+c].png)
![dc_gbpus[ps+c].png](/aquellexws/img/dc_gbpus[ps+c].png) | SNDTEST.lsdsng
Happy Hippo | +| ![ngcps_1.jpg](/aquellexws/img/ngcps_1.jpg) | * RCA
* DOL-GBS-01 (JPN)
* LPF Resistor
* LPF Capacitor
| ![wf_gbp[ps+c].png](/aquellexws/img/wf_gbp[ps+c].png)
![sg_gbp[ps+c].png](/aquellexws/img/sg_gbp[ps+c].png)
![dc_gbp[ps+c].png](/aquellexws/img/dc_gbp[ps+c].png) | SNDTEST.lsdsng
Happy Hippo | +| ![ngcps_2.jpg](/aquellexws/img/ngcps_2.jpg) | * RCA
* DOL-GBS-20 (US)
* 470 Ohm Resistor
* .01uF Capacitor
| ![wf_gbpus[ps+c].png](/aquellexws/img/wf_gbpus[ps+c].png)
![sg_gbpus[ps+c].png](/aquellexws/img/sg_gbpus[ps+c].png)
![dc_gbpus[ps+c].png](/aquellexws/img/dc_gbpus[ps+c].png) | SNDTEST.lsdsng
Happy Hippo | ### EMULATED @@ -352,7 +352,7 @@ Believe it or not, BGB's emulator is better than the stock Color & Color w/ ProS | Image | Variables | Waveform, spectrogram & DC offset | Sound examples | | :------------------------------- | :----------------------------------- | :------------------------------------------------------------------ | :---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- | -| ![pho_bgb.png](/aquellexws/img/pho_bgb.png) | | ![wf_bgb.png](/aquellexws/img/wf_bgb1.png)
![sg_bgb1.png](/aquellexws/img/sg_bgb1.png)
![dc_bgb.png](/aquellexws/img/dc_bgb.png) | SNDTEST.lsdsng
Happy Hippo | +| ![pho_bgb.png](/aquellexws/img/pho_bgb.png) | * WAV output
* GBC mode
| ![wf_bgb.png](/aquellexws/img/wf_bgb1.png)
![sg_bgb1.png](/aquellexws/img/sg_bgb1.png)
![dc_bgb.png](/aquellexws/img/dc_bgb.png) | SNDTEST.lsdsng
Happy Hippo | #### VisualBoyAdvance @@ -360,7 +360,7 @@ You'd think the illustrations below would represent a behemoth of a sound unit, | Image | Variables | Waveform, spectrogram & DC offset | Sound examples | | :------------------------------- | :----------------------------------- | :------------------------------------------------------------------ | :---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- | -| ![pho_vba.png](/aquellexws/img/pho_vba.png) | | ![wf_vba.png](/aquellexws/img/wf_vba.png)
![sg_vba.png](/aquellexws/img/sg_vba.png)
![dc_vba.png](/aquellexws/img/dc_vba.png) | SNDTEST.lsdsng
Happy Hippo | +| ![pho_vba.png](/aquellexws/img/pho_vba.png) | * WAV output
* GBC mode
* 44 kHz
| ![wf_vba.png](/aquellexws/img/wf_vba.png)
![sg_vba.png](/aquellexws/img/sg_vba.png)
![dc_vba.png](/aquellexws/img/dc_vba.png) | SNDTEST.lsdsng
Happy Hippo | #### SameBoy (tommitytom's RetroPlug fork) @@ -368,10 +368,10 @@ tommitytom has created .ogg
Happy Hippo | -| ![pho_sameboy.png](/aquellexws/img/pho_sameboy.png) | | ![wf_sameboy.png](/aquellexws/img/wf_sameboy.png)
![sg_bgb1.png](/aquellexws/img/sg_sameboy.png)
![dc_bgb.png](/aquellexws/img/dc_sameboy.png) | SNDTEST.lsdsng
Happy Hippo | -| ![pho_sameboy.png](/aquellexws/img/pho_sameboy.png) | | ![wf_sameboy.png](/aquellexws/img/wf_sameboy.png)
![sg_bgb1.png](/aquellexws/img/sg_sameboy.png)
![dc_bgb.png](/aquellexws/img/dc_sameboy.png) | SNDTEST.lsdsng
Happy Hippo | -| ![pho_sameboy.png](/aquellexws/img/pho_sameboy.png) | | ![wf_sameboy.png](/aquellexws/img/wf_sameboy.png)
![sg_bgb1.png](/aquellexws/img/sg_sameboy.png)
![dc_bgb.png](/aquellexws/img/dc_sameboy.png) | SNDTEST.lsdsng
Happy Hippo | +| ![pho_sameboy.png](/aquellexws/img/pho_sameboy.png) | * REAPER 5.965 stereo mix output from VST
* DMG-B mode
* Default options
| ![wf_sameboy.png](/aquellexws/img/wf_sameboy.png)
![sg_bgb1.png](/aquellexws/img/sg_sameboy.png)
![dc_bgb.png](/aquellexws/img/dc_sameboy.png) | SNDTEST.lsdsng
Happy Hippo | +| ![pho_sameboy.png](/aquellexws/img/pho_sameboy.png) | * REAPER 5.965 stereo mix output from VST
* CGB-C mode
* Default options
| ![wf_sameboy.png](/aquellexws/img/wf_sameboy.png)
![sg_bgb1.png](/aquellexws/img/sg_sameboy.png)
![dc_bgb.png](/aquellexws/img/dc_sameboy.png) | SNDTEST.lsdsng
Happy Hippo | +| ![pho_sameboy.png](/aquellexws/img/pho_sameboy.png) | * REAPER 5.965 stereo mix output from VST
* CGB-E mode
* Default options
| ![wf_sameboy.png](/aquellexws/img/wf_sameboy.png)
![sg_bgb1.png](/aquellexws/img/sg_sameboy.png)
![dc_bgb.png](/aquellexws/img/dc_sameboy.png) | SNDTEST.lsdsng
Happy Hippo | +| ![pho_sameboy.png](/aquellexws/img/pho_sameboy.png) | * REAPER 5.965 stereo mix output from VST
* AGB mode
* Default options
| ![wf_sameboy.png](/aquellexws/img/wf_sameboy.png)
![sg_bgb1.png](/aquellexws/img/sg_sameboy.png)
![dc_bgb.png](/aquellexws/img/dc_sameboy.png) | SNDTEST.lsdsng
Happy Hippo | #### DS Lite @@ -382,8 +382,8 @@ Lameboy has timbre issues similar to VisualBoyAdvance. | Image | Variables | Waveform, spectrogram & DC offset | Sound examples | | :--------------------------------- | :--------------- | :----------------------------------------------------------------------------------------------- | :------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------ | -| ![dslite_1.png](/aquellexws/img/dslite_1.png) | | ![wf_dsl_gameyob.png](/aquellexws/img/wf_dsl_gameyob.png)
![sg_dsl_gameyob.png](/aquellexws/img/sg_dsl_gameyob.png)
![dc_dslite_1.png](/aquellexws/img/dc_dslite_1.png) | SNDTEST.lsdsng
Happy Hippo | -| ![dslite_2.png](/aquellexws/img/dslite_2.png) | | ![wf_dsl_lameboy.png](/aquellexws/img/wf_dsl_lameboy.png)
![sg_dsl_lameboy.png](/aquellexws/img/sg_dsl_lameboy.png) | SNDTEST.lsdsng
Happy Hippo | +| ![dslite_1.png](/aquellexws/img/dslite_1.png) | * Gameyob
| ![wf_dsl_gameyob.png](/aquellexws/img/wf_dsl_gameyob.png)
![sg_dsl_gameyob.png](/aquellexws/img/sg_dsl_gameyob.png)
![dc_dslite_1.png](/aquellexws/img/dc_dslite_1.png) | SNDTEST.lsdsng
Happy Hippo | +| ![dslite_2.png](/aquellexws/img/dslite_2.png) | * Lameboy
| ![wf_dsl_lameboy.png](/aquellexws/img/wf_dsl_lameboy.png)
![sg_dsl_lameboy.png](/aquellexws/img/sg_dsl_lameboy.png) | SNDTEST.lsdsng
Happy Hippo | #### PSP @@ -391,8 +391,8 @@ Excellent bass, but is ruined by poor PCM emulation with the two best emulator c | Image | Variables | Waveform, spectrogram & DC offset | Sound examples | | :--------------------------------------- | :---------------------------------------- | :--------------------------------------------------------------- | :---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- | -| ![pho_psp3000.jpg](/aquellexws/img/pho_psp3000.jpg) | | ![wf_psp.png](/aquellexws/img/wf_psp.png)
![sg_psp.png](/aquellexws/img/sg_psp.png)
![dc_psp.png](/aquellexws/img/dc_psp.png) | SNDTEST.lsdsng
Happy Hippo | -| ![pho_psp1000.jpg](/aquellexws/img/pho_psp1000.jpg) | | ![wf_psp1000.png](/aquellexws/img/wf_psp1000.png)
![sg_psp1000.png](/aquellexws/img/sg_psp1000.png)
![dc_psp1000.png](/aquellexws/img/dc_psp1000.png) | SNDTEST.lsdsng
Happy Hippo | +| ![pho_psp3000.jpg](/aquellexws/img/pho_psp3000.jpg) | * MasterBoy v2.10
* TA-090v2
| ![wf_psp.png](/aquellexws/img/wf_psp.png)
![sg_psp.png](/aquellexws/img/sg_psp.png)
![dc_psp.png](/aquellexws/img/dc_psp.png) | SNDTEST.lsdsng
Happy Hippo | +| ![pho_psp1000.jpg](/aquellexws/img/pho_psp1000.jpg) | * Homer's RIN
* TA-081
| ![wf_psp1000.png](/aquellexws/img/wf_psp1000.png)
![sg_psp1000.png](/aquellexws/img/sg_psp1000.png)
![dc_psp1000.png](/aquellexws/img/dc_psp1000.png) | SNDTEST.lsdsng
Happy Hippo | #### NINTENDO SWITCH @@ -402,7 +402,7 @@ More information to come. | Image | Variables | Waveform, spectrogram & DC offset | Sound examples | | :------------------------------- | :----------------------------------- | :------------------------------------------------------------------ | :---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- | -| ![placeholder.png](/aquellexws/img/placeholder.png) | | ![wf_switch.png](/aquellexws/img/wf_switch.png)
![sg_switch.png](/aquellexws/img/sg_switch.png)
![dc_switch.png](/aquellexws/img/dc_switch.png) | SNDTEST.lsdsng
Happy Hippo | +| ![placeholder.png](/aquellexws/img/placeholder.png) | * ???
| ![wf_switch.png](/aquellexws/img/wf_switch.png)
![sg_switch.png](/aquellexws/img/sg_switch.png)
![dc_switch.png](/aquellexws/img/dc_switch.png) | SNDTEST.lsdsng
Happy Hippo | ### CONCLUSION