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c37564042.lua
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--升阶魔法-虚无之梦
local m=37564042
local cm=_G["c"..m]
cm.Senya_name_with_rose=true
function cm.initial_effect(c)
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
e1:SetTarget(cm.target)
e1:SetOperation(cm.activate)
c:RegisterEffect(e1)
end
function cm.filter1(c,e,tp)
return Senya.check_set_elem(c) and c:IsType(TYPE_XYZ) and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
and Duel.IsExistingMatchingCard(cm.filter2,tp,LOCATION_EXTRA,0,1,nil,e,tp,c,c:GetRank()+1)
end
function cm.filter2(c,e,tp,mc,rk)
if c:GetOriginalCode()==6165656 and mc:GetCode()~=48995978 then return false end
return c:GetRank()==rk and mc:IsCanBeXyzMaterial(c)
and c:IsCanBeSpecialSummoned(e,SUMMON_TYPE_XYZ,tp,false,false)
end
function cm.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsControler(tp) and chkc:IsLocation(LOCATION_GRAVE) and cm.filter1(chkc,e,tp) end
if chk==0 then return Duel.IsPlayerCanSpecialSummonCount(tp,2)
and Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and Duel.GetLocationCountFromEx(tp)>0
and Duel.IsExistingTarget(cm.filter1,tp,LOCATION_GRAVE,0,1,nil,e,tp) and Duel.GetFlagEffect(tp,m)==0 end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local g=Duel.SelectTarget(tp,cm.filter1,tp,LOCATION_GRAVE,0,1,1,nil,e,tp)
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,g,2,tp,LOCATION_EXTRA)
end
function cm.activate(e,tp,eg,ep,ev,re,r,rp)
if Duel.GetFlagEffect(tp,m)>0 then return end
if Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 then return end
local tc=Duel.GetFirstTarget()
if not tc:IsRelateToEffect(e) or tc:IsImmuneToEffect(e) then return end
Duel.RegisterFlagEffect(tp,m,0,0,0)
if Duel.SpecialSummon(tc,0,tp,tp,false,false,POS_FACEUP)==0 then return end
if Duel.GetLocationCountFromEx(tp,tp,tc)<=0 then return end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local g=Duel.SelectMatchingCard(tp,cm.filter2,tp,LOCATION_EXTRA,0,1,1,nil,e,tp,tc,tc:GetRank()+1)
local sc=g:GetFirst()
if sc then
Duel.BreakEffect()
sc:SetMaterial(Group.FromCards(tc))
Duel.Overlay(sc,Group.FromCards(tc))
if Duel.SpecialSummonStep(sc,SUMMON_TYPE_XYZ,tp,tp,false,false,POS_FACEUP) then
if not Senya.check_set_elem(sc) then
local e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_DISABLE)
e1:SetReset(RESET_EVENT+0x1fe0000+RESET_PHASE+PHASE_END)
sc:RegisterEffect(e1,true)
local e2=Effect.CreateEffect(e:GetHandler())
e2:SetType(EFFECT_TYPE_SINGLE)
e2:SetCode(EFFECT_DISABLE_EFFECT)
e2:SetReset(RESET_EVENT+0x1fe0000+RESET_PHASE+PHASE_END)
sc:RegisterEffect(e2,true)
local e3=Effect.CreateEffect(e:GetHandler())
e3:SetType(EFFECT_TYPE_SINGLE)
e3:SetCode(EFFECT_CANNOT_BE_XYZ_MATERIAL)
e3:SetProperty(EFFECT_FLAG_UNCOPYABLE)
e3:SetValue(1)
e3:SetReset(RESET_EVENT+0x1fe0000+RESET_PHASE+PHASE_END)
sc:RegisterEffect(e3,true)
end
Duel.SpecialSummonComplete()
sc:CompleteProcedure()
end
end
end