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T.sln
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Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio Version 17
VisualStudioVersion = 17.0.31314.256
MinimumVisualStudioVersion = 10.0.40219.1
Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "Engine", "Engine", "{233774A8-CC9D-3FA9-86D1-90573E92B704}"
EndProject
Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "Games", "Games", "{DE1F8B53-6C02-3C13-9101-A7C8D96F3FF6}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "T", "Intermediate\ProjectFiles\T.vcxproj", "{8BE7F0AD-F8F9-3557-8CC0-E5ED094262B5}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "UE5", "Intermediate\ProjectFiles\UE5.vcxproj", "{8CDC404A-ACC0-319C-9DD1-1104F2035282}"
EndProject
Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "Visualizers", "Visualizers", "{1CCEC849-CC72-4C59-8C36-2F7C38706D4C}"
ProjectSection(SolutionItems) = preProject
..\UE_5.0\Engine\Extras\VisualStudioDebugging\Unreal.natvis = ..\UE_5.0\Engine\Extras\VisualStudioDebugging\Unreal.natvis
EndProjectSection
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
DebugGame Editor|Android = DebugGame Editor|Android
DebugGame Editor|Win64 = DebugGame Editor|Win64
DebugGame|Android = DebugGame|Android
DebugGame|Win64 = DebugGame|Win64
Development Editor|Android = Development Editor|Android
Development Editor|Win64 = Development Editor|Win64
Development|Android = Development|Android
Development|Win64 = Development|Win64
Shipping|Android = Shipping|Android
Shipping|Win64 = Shipping|Win64
EndGlobalSection
# UnrealVS Section
GlobalSection(ddbf523f-7eb6-4887-bd51-85a714ff87eb) = preSolution
AvailablePlatforms=Win64;Android
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{8BE7F0AD-F8F9-3557-8CC0-E5ED094262B5}.DebugGame Editor|Android.ActiveCfg = Invalid|x64
{8BE7F0AD-F8F9-3557-8CC0-E5ED094262B5}.DebugGame Editor|Win64.ActiveCfg = DebugGame_Editor|x64
{8BE7F0AD-F8F9-3557-8CC0-E5ED094262B5}.DebugGame Editor|Win64.Build.0 = DebugGame_Editor|x64
{8BE7F0AD-F8F9-3557-8CC0-E5ED094262B5}.DebugGame|Android.ActiveCfg = DebugGame|Android-arm64-v8a
{8BE7F0AD-F8F9-3557-8CC0-E5ED094262B5}.DebugGame|Android.Build.0 = DebugGame|Android-arm64-v8a
{8BE7F0AD-F8F9-3557-8CC0-E5ED094262B5}.DebugGame|Win64.ActiveCfg = DebugGame|x64
{8BE7F0AD-F8F9-3557-8CC0-E5ED094262B5}.DebugGame|Win64.Build.0 = DebugGame|x64
{8BE7F0AD-F8F9-3557-8CC0-E5ED094262B5}.Development Editor|Android.ActiveCfg = Invalid|x64
{8BE7F0AD-F8F9-3557-8CC0-E5ED094262B5}.Development Editor|Win64.ActiveCfg = Development_Editor|x64
{8BE7F0AD-F8F9-3557-8CC0-E5ED094262B5}.Development Editor|Win64.Build.0 = Development_Editor|x64
{8BE7F0AD-F8F9-3557-8CC0-E5ED094262B5}.Development|Android.ActiveCfg = Development|Android-arm64-v8a
{8BE7F0AD-F8F9-3557-8CC0-E5ED094262B5}.Development|Android.Build.0 = Development|Android-arm64-v8a
{8BE7F0AD-F8F9-3557-8CC0-E5ED094262B5}.Development|Win64.ActiveCfg = Development|x64
{8BE7F0AD-F8F9-3557-8CC0-E5ED094262B5}.Development|Win64.Build.0 = Development|x64
{8BE7F0AD-F8F9-3557-8CC0-E5ED094262B5}.Shipping|Android.ActiveCfg = Shipping|Android-arm64-v8a
{8BE7F0AD-F8F9-3557-8CC0-E5ED094262B5}.Shipping|Android.Build.0 = Shipping|Android-arm64-v8a
{8BE7F0AD-F8F9-3557-8CC0-E5ED094262B5}.Shipping|Win64.ActiveCfg = Shipping|x64
{8BE7F0AD-F8F9-3557-8CC0-E5ED094262B5}.Shipping|Win64.Build.0 = Shipping|x64
{8CDC404A-ACC0-319C-9DD1-1104F2035282}.DebugGame Editor|Android.ActiveCfg = BuiltWithUnrealBuildTool|Win64
{8CDC404A-ACC0-319C-9DD1-1104F2035282}.DebugGame Editor|Win64.ActiveCfg = BuiltWithUnrealBuildTool|Win64
{8CDC404A-ACC0-319C-9DD1-1104F2035282}.DebugGame|Android.ActiveCfg = BuiltWithUnrealBuildTool|Win64
{8CDC404A-ACC0-319C-9DD1-1104F2035282}.DebugGame|Win64.ActiveCfg = BuiltWithUnrealBuildTool|Win64
{8CDC404A-ACC0-319C-9DD1-1104F2035282}.Development Editor|Android.ActiveCfg = BuiltWithUnrealBuildTool|Win64
{8CDC404A-ACC0-319C-9DD1-1104F2035282}.Development Editor|Win64.ActiveCfg = BuiltWithUnrealBuildTool|Win64
{8CDC404A-ACC0-319C-9DD1-1104F2035282}.Development|Android.ActiveCfg = BuiltWithUnrealBuildTool|Win64
{8CDC404A-ACC0-319C-9DD1-1104F2035282}.Development|Win64.ActiveCfg = BuiltWithUnrealBuildTool|Win64
{8CDC404A-ACC0-319C-9DD1-1104F2035282}.Shipping|Android.ActiveCfg = BuiltWithUnrealBuildTool|Win64
{8CDC404A-ACC0-319C-9DD1-1104F2035282}.Shipping|Win64.ActiveCfg = BuiltWithUnrealBuildTool|Win64
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
EndGlobalSection
GlobalSection(NestedProjects) = preSolution
{8CDC404A-ACC0-319C-9DD1-1104F2035282} = {233774A8-CC9D-3FA9-86D1-90573E92B704}
{8BE7F0AD-F8F9-3557-8CC0-E5ED094262B5} = {DE1F8B53-6C02-3C13-9101-A7C8D96F3FF6}
EndGlobalSection
EndGlobal