#====================================
# @file: trunk/CHANGES.md
# @version : 0.55.02
# @version : 2019-05-25
# @created : 2009-08-03
# @author : pyramid
# @brief : Space3D for POV-Ray version history
# @internet: https://github.com/pyramid3d/space3d
# @internet: https://openteq.wordpress.com/portfolio/space3d/
#====================================
# ex file: space3d_version_history.txt
# description: space3d development and version history
# ex internet: http://space3d.no.sapo.pt/
#====================================
2019-05-25 | v0.55.02 |
- s3d_starfield.ini: simple adjustment of intensity when size > 1 set optimum nebula distance at 4e4 to avoid artifacts with stars (at default distance 2e4)
2019-05-24 | v0.55.01 |
- s3d_starfield.ini: adjusted box emission to accept param between 0 (random) and 10 (max). changed box depth to fsize parameter (2e4). box must be moved to the background to avoid star artifacts. changed default nebula position to origin <0,0,0,>. use object { nebula translate <..> } to set depth. with this changes the new mCloudNebula08 will produce different results from the previous one.
2019-05-20 | v0.55.00 |
- s3d_starfield.ini: changed sphere to box in mCloudNebula08 to
remove overlap artifacts with stars
/* Legacy implementation has artifacts with the star tirangles
- which, when present, prevent the nebula density to be drawn
- inside the triangles, and therefore makes those visible
- as artifacts */
2019-05-18 | v0.54 |
- s3d_math.inc: added FxRnd and Fx macros for random and id function selection
- moved command line scripts to "sh" directory
2019-05-08 | v0.53 |
- s3d_scene.ini: improved WaterMark macro to customize font
- dir: added fonts directory
2019-04-20 | v0.52 |
- github: first time published sources on github
=======
ex internet: http://space3d.no.sapo.pt/
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To Do List
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01 - better nebula backgrounds
02 - documentation: objects and uses
03 - ateroid texture map is not satisfactory
- tiled web backround as per the cicada principle:
http://designfestival.com/the-cicada-principle-and-why-it-matters-to-web-designers/
// ---------------------------------------------------------------------------------------
// Change History
// ---------------------------------------------------------------------------------------
>>>>>>> added last space3d complete version
// 2016-09-19 | v0.51 | added: WaterMark macro to s3d_scene.ini
// 2012-07-02 | v0.50 | bugfix in s3d_planet.inc Unexpected '.' in DensityCurve
// 2012-04-19 | v0.49 | added: added Star macro with color parameter
// 2011-11-21 | v0.48 | bugfix: local vs. global variables in Camera() and CameraRotate()
// scences: included SHOW_LABELS global flag for test scenes
// scenees: improved lightning in test scenes
// 2011-04-11 | v0.47 | bugfix: made planet rings hollow objects
// converted UranusRings() to macro
// simplified TitleText(), included TitleTextAdjust()
// added simple and quick Starfield() macro
// texturing bugfixes (non-hollow planets, declared surface finishes)
// error handling for free camera if position and lookat point are
// equal
// StarNebula and Cloud Nebula pigments now take arguments
// new QuickNebula() macro included
// added CameraRotation() macro
// fixed declaration of standard variables for standalone pov scenes
// now some nebula accept on color (array[1]{cColor})
// adjust starcluster star size according to image width
// 2011-04-04 | v0.46 | bugfix: removed obsolete variable from StarCluster
// fixed space3d_gallery renders
// replaced CAMERA = x statements to CameraX macros
// converted asteroid objects to macros
// converted cloud objects to macros
// consolidated old clouds to new objects
// changed Sun(vSunLocation, fIntensity) to take intensity parameter
// corrected atmosphere transparency issue
// position & look_at validity check for Camera1
// corrected pattern bug in cloud nebula 2
// limited max background nebula size to avoid blank renders
// swapped type 2-background and type 3-ring nebula in NebulaSelect
// included s3d_test for macro andobject testing
// moved all TerranPlanetN objects to s3d_planet_terran
// adapted all planet macros to use generic color randomizers
// added QuickPlanet macro
// fixed trantor planet to have the same shape for cities and lights
// removed planet_legacy.inc from distribution
// included generic space3d.inc that loads all other includes
// added preset 16:9 screen ratio formats
// 2009-12-18 | v0.45 | planet bugfixes
// new ColorHSL(Hue, Saturation, Lightness) macro
// 2009-08-03 | v0.44 | joined asteroid, planet, starfield includes into one package
// converted objects to macros
// separated light & camera, and object macros into separate
// inc files
<<<<<<< HEAD
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# To Do List
-----------------------------------------------------------
01 - better nebula backgrounds
02 - documentation: objects and uses
03 - ateroid texture map is not satisfactory
- tiled web backround as per the cicada principle:
http://designfestival.com/the-cicada-principle-and-why-it-matters-to-web-designers/
=======
// ---------------------------------------------------------------------------------------
>>>>>>> added last space3d complete version