From 407278203adefddfcd74abb039309ca42d01fccd Mon Sep 17 00:00:00 2001 From: qrrk <19731636+qrrk@users.noreply.github.com> Date: Sat, 18 Sep 2021 23:11:45 +0300 Subject: [PATCH] Correct typo #6 --- scripts/Catapult.gd | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/scripts/Catapult.gd b/scripts/Catapult.gd index d02d435a..cefd0bd4 100644 --- a/scripts/Catapult.gd +++ b/scripts/Catapult.gd @@ -5,7 +5,7 @@ const _GAME_DESC = { "dda": "[b]Cataclysm: Dark Days Ahead[/b] is a turn-based survival game set in a post-apocalyptic world. Scavenge, explore, craft, build, farm, repair and modify vehicles, install bionics, mutate, defend against [color=#009900]zombies[/color] and countless other monstrosities — all in a limitless, procedurally generated world!", "bn": - "[b]Cataclysm: Bright Nights[/b]. Reject pedantry, embrace [color=#ff3300]!!fun!![/color]. This fork takes the game back to its sci-fi rougelike roots and reverts many controversial changes by the DDA team (pockets, proficiencies, freezing, and [color=#3b93f7][url=https://github.com/cataclysmbnteam/Cataclysm-BN/wiki/Changes-so-far]more[/url][/color]). Special attention is paid to combat, game balance and pacing.", + "[b]Cataclysm: Bright Nights[/b]. Reject pedantry, embrace [color=#ff3300]!!fun!![/color]. This fork takes the game back to its sci-fi roguelike roots and reverts many controversial changes by the DDA team (pockets, proficiencies, freezing, and [color=#3b93f7][url=https://github.com/cataclysmbnteam/Cataclysm-BN/wiki/Changes-so-far]more[/url][/color]). Special attention is paid to combat, game balance and pacing.", } onready var _settings = $"/root/SettingsManager"