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I'm using the UndeadPeople tileset.
And as per instructions, i placed on userdata(0)> gfx folder, so that everytime i update the version of the game, i don't have to re-add the tileset.
Now, i noticed that, when updating thegame, it seems to clear the mod folders of all tilesets i added.
So i have to manually re-add everything.
Would it be possible to add the same function of the gfx folder to the userdata(0)>data>mods folder, so that whatever is there, is persistant after each update?
The text was updated successfully, but these errors were encountered:
Well i guess it's simple?
I'm using the UndeadPeople tileset.
And as per instructions, i placed on userdata(0)> gfx folder, so that everytime i update the version of the game, i don't have to re-add the tileset.
Now, i noticed that, when updating thegame, it seems to clear the mod folders of all tilesets i added.
So i have to manually re-add everything.
Would it be possible to add the same function of the gfx folder to the userdata(0)>data>mods folder, so that whatever is there, is persistant after each update?
The text was updated successfully, but these errors were encountered: