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[Feature Request] Mod Tiles to be placed on userdata(0) folder similar to main tiles on userdata(0) gfx #153

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SetArk opened this issue May 4, 2024 · 1 comment

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@SetArk
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SetArk commented May 4, 2024

Well i guess it's simple?

I'm using the UndeadPeople tileset.
And as per instructions, i placed on userdata(0)> gfx folder, so that everytime i update the version of the game, i don't have to re-add the tileset.

Now, i noticed that, when updating thegame, it seems to clear the mod folders of all tilesets i added.
So i have to manually re-add everything.

Would it be possible to add the same function of the gfx folder to the userdata(0)>data>mods folder, so that whatever is there, is persistant after each update?

@AriaMoradi
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Catapult holds a separate user data folder and it should persist between updates. It should be under dda/userdata

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