From c8333e905aed10878f0c72863140cb11df926efa Mon Sep 17 00:00:00 2001 From: _nebula <41904486+misternebula@users.noreply.github.com> Date: Thu, 8 Feb 2024 23:42:13 +0000 Subject: [PATCH] fix big heads not working --- QSB/Animation/Player/AnimationSync.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/QSB/Animation/Player/AnimationSync.cs b/QSB/Animation/Player/AnimationSync.cs index 0971f5e65..0c68d99e7 100644 --- a/QSB/Animation/Player/AnimationSync.cs +++ b/QSB/Animation/Player/AnimationSync.cs @@ -115,7 +115,7 @@ private void InitAccelerationSync() private void OnEnableBigHeadMode() { - var bone = GetComponent().GetBoneTransform(HumanBodyBones.Head); + var bone = VisibleAnimator.GetBoneTransform(HumanBodyBones.Head); bone.localScale = new Vector3(2.5f, 2.5f, 2.5f); }