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Settings.h
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#pragma once
#include "RTPacket.h"
#include <string>
#include <limits>
#include <cmath>
#include <stdexcept>
#ifdef EXPORT_DLL
#define DLL_EXPORT __declspec(dllexport)
#else
#define DLL_EXPORT
#endif
namespace qualisys_cpp_sdk
{
struct DLL_EXPORT SComponentOptions
{
SComponentOptions() :
mAnalogChannels(nullptr),
mSkeletonGlobalData(false)
{
}
char* mAnalogChannels;
bool mSkeletonGlobalData;
};
enum EStreamRate
{
RateNone = 0,
RateAllFrames = 1,
RateFrequency = 2,
RateFrequencyDivisor = 3
};
enum ECameraModel
{
ModelMacReflex = 0,
ModelProReflex120 = 1,
ModelProReflex240 = 2,
ModelProReflex500 = 3,
ModelProReflex1000 = 4,
ModelOqus100 = 5,
ModelOqus300 = 6,
ModelOqus300Plus = 7,
ModelOqus400 = 8,
ModelOqus500 = 9,
ModelOqus200C = 10,
ModelOqus500Plus = 11,
ModelOqus700 = 12,
ModelOqus700Plus = 13,
ModelOqus600Plus = 14,
ModelMiqusM1 = 15,
ModelMiqusM3 = 16,
ModelMiqusM5 = 17,
ModelMiqusSyncUnit = 18,
ModelMiqusVideo = 19,
ModelMiqusVideoColor = 20,
ModelMiqusHybrid = 21,
ModelArqusA5 = 22,
ModelArqusA12 = 23,
ModelArqusA9 = 24,
ModelArqusA26 = 25,
ModelMiqusVideoColorPlus = 26,
ModelUnknown = 27
};
enum ECameraMode
{
ModeMarker = 0,
ModeMarkerIntensity = 1,
ModeVideo = 2
};
enum EVideoResolution
{
VideoResolution1440p = 0,
VideoResolution1080p = 1,
VideoResolution720p = 2,
VideoResolution540p = 3,
VideoResolution480p = 4,
VideoResolutionNone = 5
};
enum EVideoAspectRatio
{
VideoAspectRatio16x9 = 0,
VideoAspectRatio4x3 = 1,
VideoAspectRatio1x1 = 2,
VideoAspectRatioNone = 3
};
enum ESyncOutFreqMode
{
ModeShutterOut = 1, // A pulse per frame is sent
ModeMultiplier,
ModeDivisor,
ModeIndependentFreq,
ModeMeasurementTime,
ModeFixed100Hz,
ModeSystemLiveTime
};
enum ESignalSource
{
SourceControlPort = 0,
SourceIRReceiver = 1,
SourceSMPTE = 2,
SourceVideoSync = 3,
SourceIRIG = 4
};
enum EAxis
{
XPos = 0,
XNeg = 1,
YPos = 2,
YNeg = 3,
ZPos = 4,
ZNeg = 5
};
enum EProcessingActions
{
ProcessingNone = 0x0000,
ProcessingTracking2D = 0x0001,
ProcessingTracking3D = 0x0002,
ProcessingTwinSystemMerge = 0x0004,
ProcessingSplineFill = 0x0008,
ProcessingAIM = 0x0010,
Processing6DOFTracking = 0x0020,
ProcessingForceData = 0x0040,
ProcessingGazeVector = 0x0080,
ProcessingExportTSV = 0x0100,
ProcessingExportC3D = 0x0200,
ProcessingExportMatlabFile = 0x0800,
ProcessingExportAviFile = 0x1000,
ProcessingPreProcess2D = 0x2000
};
struct DLL_EXPORT SPoint
{
float fX;
float fY;
float fZ;
};
struct DLL_EXPORT SBodyPoint
{
std::string name;
float fX;
float fY;
float fZ;
bool virtual_;
uint32_t physicalId;
};
struct DLL_EXPORT SDiscoverResponse
{
char message[128];
unsigned int nAddr;
unsigned short nBasePort;
};
struct DLL_EXPORT SSettingsGeneralCamera
{
unsigned int nID;
ECameraModel eModel;
bool bUnderwater;
bool bSupportsHwSync;
unsigned int nSerial;
ECameraMode eMode;
EVideoResolution eVideoResolution;
EVideoAspectRatio eVideoAspectRatio;
unsigned int nVideoFrequency;
unsigned int nVideoExposure; // Micro seconds
unsigned int nVideoExposureMin; // Micro seconds
unsigned int nVideoExposureMax; // Micro seconds
unsigned int nVideoFlashTime; // Micro seconds
unsigned int nVideoFlashTimeMin; // Micro seconds
unsigned int nVideoFlashTimeMax; // Micro seconds
unsigned int nMarkerExposure; // Micro seconds
unsigned int nMarkerExposureMin; // Micro seconds
unsigned int nMarkerExposureMax; // Micro seconds
unsigned int nMarkerThreshold;
unsigned int nMarkerThresholdMin;
unsigned int nMarkerThresholdMax;
float fPositionX;
float fPositionY;
float fPositionZ;
float fPositionRotMatrix[3][3];
unsigned int nOrientation; // Degrees
unsigned int nMarkerResolutionWidth; // Sub pixels
unsigned int nMarkerResolutionHeight; // Sub pixels
unsigned int nVideoResolutionWidth; // Pixels
unsigned int nVideoResolutionHeight; // Pixels
unsigned int nMarkerFOVLeft; // Pixels
unsigned int nMarkerFOVTop; // Pixels
unsigned int nMarkerFOVRight; // Pixels
unsigned int nMarkerFOVBottom; // Pixels
unsigned int nVideoFOVLeft; // Pixels
unsigned int nVideoFOVTop; // Pixels
unsigned int nVideoFOVRight; // Pixels
unsigned int nVideoFOVBottom; // Pixels
ESyncOutFreqMode eSyncOutMode[2];
unsigned int nSyncOutValue[2];
float fSyncOutDutyCycle[2]; // Percent
bool bSyncOutNegativePolarity[3];
float fFocus;
float fAperture;
bool autoExposureEnabled;
float autoExposureCompensation;
int autoWhiteBalance;
};
struct DLL_EXPORT SSettingsGeneralExternalTimebase
{
SSettingsGeneralExternalTimebase() :
bEnabled(false),
eSignalSource(SourceControlPort),
bSignalModePeriodic(false),
nFreqMultiplier(0),
nFreqDivisor(0),
nFreqTolerance(0),
fNominalFrequency(0.0f),
bNegativeEdge(false),
nSignalShutterDelay(0),
fNonPeriodicTimeout(0.0f)
{
}
bool bEnabled;
ESignalSource eSignalSource;
bool bSignalModePeriodic;
unsigned int nFreqMultiplier;
unsigned int nFreqDivisor;
unsigned int nFreqTolerance;
float fNominalFrequency;
bool bNegativeEdge;
unsigned int nSignalShutterDelay;
float fNonPeriodicTimeout;
};
enum ETimestampType
{
Timestamp_SMPTE = 0,
Timestamp_IRIG,
Timestamp_CameraTime,
};
struct DLL_EXPORT SSettingsGeneralExternalTimestamp
{
SSettingsGeneralExternalTimestamp() :
bEnabled(false),
nFrequency(0),
nType(Timestamp_SMPTE)
{
}
bool bEnabled;
uint32_t nFrequency;
ETimestampType nType;
};
struct DLL_EXPORT SSettingsGeneral
{
SSettingsGeneral() :
nCaptureFrequency(0),
fCaptureTime(0.0f),
bStartOnExternalTrigger(false),
bStartOnTrigNO(false),
bStartOnTrigNC(false),
bStartOnTrigSoftware(false),
eProcessingActions(EProcessingActions::ProcessingNone),
eRtProcessingActions(EProcessingActions::ProcessingNone),
eReprocessingActions(EProcessingActions::ProcessingNone)
{
sExternalTimebase = { };
sTimestamp = { };
eulerRotations[0] = "";
eulerRotations[1] = "";
eulerRotations[2] = "";
vsCameras.clear();
}
unsigned int nCaptureFrequency;
float fCaptureTime;
bool bStartOnExternalTrigger;
bool bStartOnTrigNO;
bool bStartOnTrigNC;
bool bStartOnTrigSoftware;
SSettingsGeneralExternalTimebase sExternalTimebase;
SSettingsGeneralExternalTimestamp sTimestamp;
EProcessingActions eProcessingActions; // Binary flags.
EProcessingActions eRtProcessingActions; // Binary flags.
EProcessingActions eReprocessingActions; // Binary flags.
std::string eulerRotations[3]; // R G B
std::vector< SSettingsGeneralCamera > vsCameras;
};
struct DLL_EXPORT SSettings3DLabel
{
std::string oName;
unsigned int nRGBColor;
std::string type;
};
struct DLL_EXPORT SSettingsBone
{
std::string fromName;
std::string toName;
unsigned int color;
};
struct DLL_EXPORT SSettings3D
{
EAxis eAxisUpwards;
char pCalibrationTime[32];
std::vector< SSettings3DLabel > s3DLabels;
std::vector< SSettingsBone > sBones;
};
struct DLL_EXPORT SSettings6DMesh
{
std::string name;
SPoint position;
SPoint rotation;
float scale;
float opacity;
};
enum EOriginType
{
GlobalOrigin,
RelativeOrigin,
FixedOrigin
};
struct DLL_EXPORT SOrigin
{
EOriginType type;
uint32_t relativeBody;
SPoint position;
float rotation[9];
};
struct DLL_EXPORT SSettings6DOFBody
{
std::string name;
bool enabled;
uint32_t color;
std::string filterPreset;
float maxResidual;
uint32_t minMarkersInBody;
float boneLengthTolerance;
SSettings6DMesh mesh;
SOrigin origin;
std::vector<SBodyPoint> points;
};
struct DLL_EXPORT SGazeVector
{
std::string name;
float frequency;
bool hwSync;
bool filter;
};
struct DLL_EXPORT SEyeTracker
{
std::string name;
float frequency;
bool hwSync;
};
struct DLL_EXPORT SAnalogDevice
{
unsigned int nDeviceID;
unsigned int nChannels;
std::string oName;
std::vector< std::string > voLabels;
unsigned int nFrequency;
std::string oUnit;
float fMinRange;
float fMaxRange;
std::vector< std::string > voUnits;
};
struct DLL_EXPORT SForceChannel
{
unsigned int nChannelNumber;
float fConversionFactor;
};
struct DLL_EXPORT SForcePlate
{
unsigned int nID;
unsigned int nAnalogDeviceID;
std::string oType;
std::string oName;
unsigned int nFrequency;
float fLength;
float fWidth;
SPoint asCorner[4];
SPoint sOrigin;
std::vector< SForceChannel > vChannels;
bool bValidCalibrationMatrix;
float afCalibrationMatrix[12][12];
unsigned int nCalibrationMatrixRows;
unsigned int nCalibrationMatrixColumns;
};
struct DLL_EXPORT SSettingsForce
{
std::string oUnitLength;
std::string oUnitForce;
std::vector< SForcePlate > vsForcePlates;
};
struct DLL_EXPORT SImageCamera
{
unsigned int nID;
bool bEnabled;
CRTPacket::EImageFormat eFormat;
unsigned int nWidth;
unsigned int nHeight;
float fCropLeft;
float fCropTop;
float fCropRight;
float fCropBottom;
};
struct DLL_EXPORT SCalibrationFov
{
uint32_t left;
uint32_t top;
uint32_t right;
uint32_t bottom;
};
struct DLL_EXPORT SCalibrationTransform
{
double x;
double y;
double z;
double r11;
double r12;
double r13;
double r21;
double r22;
double r23;
double r31;
double r32;
double r33;
};
struct DLL_EXPORT SCalibrationIntrinsic
{
double focal_length;
double sensor_min_u;
double sensor_max_u;
double sensor_min_v;
double sensor_max_v;
double focal_length_u;
double focal_length_v;
double center_point_u;
double center_point_v;
double skew;
double radial_distortion_1;
double radial_distortion_2;
double radial_distortion_3;
double tangental_distortion_1;
double tangental_distortion_2;
};
struct DLL_EXPORT SCalibrationCamera
{
bool active;
bool calibrated;
std::string message;
uint32_t point_count;
double avg_residual;
uint32_t serial;
std::string model;
uint32_t view_rotation;
SCalibrationFov fov_marker;
SCalibrationFov fov_marker_max;
SCalibrationFov fov_video;
SCalibrationFov fov_video_max;
SCalibrationTransform transform;
SCalibrationIntrinsic intrinsic;
};
enum ECalibrationType
{
regular,
fixed,
refine
};
struct DLL_EXPORT SCalibration
{
bool calibrated = false;
std::string source;
std::string created;
std::string qtm_version;
ECalibrationType type = regular;
double refit_residual = std::numeric_limits<double>::quiet_NaN(); // Only for refine calibration.
double wand_length = std::numeric_limits<double>::quiet_NaN(); // Not for fixed calibration.
uint32_t max_frames = 0; // Not for fixed calibration.
double short_arm_end = std::numeric_limits<double>::quiet_NaN(); // Not for fixed calibration.
double long_arm_end = std::numeric_limits<double>::quiet_NaN(); // Not for fixed calibration.
double long_arm_middle = std::numeric_limits<double>::quiet_NaN(); // Not for fixed calibration.
double result_std_dev = std::numeric_limits<double>::quiet_NaN(); // Not for fixed calibration.
double result_min_max_diff = std::numeric_limits<double>::quiet_NaN(); // Not for fixed calibration.
double result_refit_residual = std::numeric_limits<double>::quiet_NaN(); // Only for refine calibration.
uint32_t result_consecutive = 0; // Only for refine calibration.
std::vector<SCalibrationCamera> cameras;
};
struct DLL_EXPORT SPosition
{
double x = std::numeric_limits<double>::quiet_NaN();
double y = std::numeric_limits<double>::quiet_NaN();
double z = std::numeric_limits<double>::quiet_NaN();
bool IsValid() const
{
return !std::isnan(x) && !std::isnan(y) && !std::isnan(z);
}
};
struct DLL_EXPORT SRotation
{
double x = std::numeric_limits<double>::quiet_NaN();
double y = std::numeric_limits<double>::quiet_NaN();
double z = std::numeric_limits<double>::quiet_NaN();
double w = std::numeric_limits<double>::quiet_NaN();
bool IsValid() const
{
return !std::isnan(x) && !std::isnan(y) && !std::isnan(z) && !std::isnan(w);
}
};
enum EDegreeOfFreedom
{
RotationX = 0,
RotationY = 1,
RotationZ = 2,
TranslationX = 3,
TranslationY = 4,
TranslationZ = 5
};
struct DLL_EXPORT SCoupling
{
std::string segment;
EDegreeOfFreedom degreeOfFreedom;
double coefficient = std::numeric_limits<double>::quiet_NaN();
};
struct DLL_EXPORT SDegreeOfFreedom
{
EDegreeOfFreedom type;
double lowerBound = std::numeric_limits<double>::quiet_NaN();
double upperBound = std::numeric_limits<double>::quiet_NaN();
std::vector<SCoupling> couplings;
double goalValue = std::numeric_limits<double>::quiet_NaN();
double goalWeight = std::numeric_limits<double>::quiet_NaN();
};
struct DLL_EXPORT SMarker
{
std::string name;
SPosition position;
double weight;
};
struct DLL_EXPORT SBody
{
std::string name;
SPosition position;
SRotation rotation;
double weight;
};
struct DLL_EXPORT SSettingsSkeletonSegmentHierarchical
{
std::string name;
uint32_t id = 0;
std::string solver;
SPosition position;
SRotation rotation;
SPosition defaultPosition;
SRotation defaultRotation;
std::vector<SDegreeOfFreedom> degreesOfFreedom;
SPosition endpoint;
std::vector<SMarker> markers;
std::vector<SBody> bodies;
std::vector<SSettingsSkeletonSegmentHierarchical> segments;
};
struct DLL_EXPORT SSettingsSkeletonSegment : CRTPacket::SSkeletonSegment
{
std::string name;
int parentId;
int parentIndex;
};
struct DLL_EXPORT SSettingsSkeletonHierarchical
{
std::string name;
double scale;
SSettingsSkeletonSegmentHierarchical rootSegment;
};
struct DLL_EXPORT SSettingsSkeleton
{
std::string name;
std::vector<SSettingsSkeletonSegment> segments;
};
constexpr auto DEGREES_OF_FREEDOM =
{
std::make_pair(qualisys_cpp_sdk::EDegreeOfFreedom::RotationX, "RotationX"),
std::make_pair(qualisys_cpp_sdk::EDegreeOfFreedom::RotationY, "RotationY"),
std::make_pair(qualisys_cpp_sdk::EDegreeOfFreedom::RotationZ, "RotationZ"),
std::make_pair(qualisys_cpp_sdk::EDegreeOfFreedom::TranslationX, "TranslationX"),
std::make_pair(qualisys_cpp_sdk::EDegreeOfFreedom::TranslationY, "TranslationY"),
std::make_pair(qualisys_cpp_sdk::EDegreeOfFreedom::TranslationZ, "TranslationZ")
};
DLL_EXPORT const char* SkeletonDofToStringSettings(EDegreeOfFreedom dof);
DLL_EXPORT EDegreeOfFreedom SkeletonStringToDofSettings(const std::string& str);
struct DLL_EXPORT ISettingsDeserializer {
virtual ~ISettingsDeserializer() = default;
virtual bool DeserializeGeneralSettings(SSettingsGeneral& pGeneralSettings) = 0;
virtual bool Deserialize3DSettings(SSettings3D& p3dSettings, bool& pDataAvailable) = 0;
virtual bool DeserializeAnalogSettings(std::vector<SAnalogDevice>& pAnalogDeviceSettings, bool& pDataAvailable) = 0;
virtual bool DeserializeForceSettings(SSettingsForce& pForceSettings, bool& pDataAvailable) = 0;
virtual bool DeserializeImageSettings(std::vector<SImageCamera>& pImageSettings, bool& pDataAvailable) = 0;
virtual bool Deserialize6DOFSettings(std::vector<SSettings6DOFBody>& p6DOFSettings, SSettingsGeneral& pGeneralSettings, bool& pDataAvailable) = 0;
virtual bool DeserializeGazeVectorSettings(std::vector<SGazeVector>& pGazeVectorSettings, bool& pDataAvailable) = 0;
virtual bool DeserializeEyeTrackerSettings(std::vector<SEyeTracker>& pEyeTrackerSettings, bool& pDataAvailable) = 0;
virtual bool DeserializeSkeletonSettings(bool pSkeletonGlobalData, std::vector<SSettingsSkeletonHierarchical>&, std::vector<SSettingsSkeleton>&, bool& pDataAvailable) = 0;
virtual bool DeserializeCalibrationSettings(SCalibration& pCalibrationSettings) = 0;
};
struct DLL_EXPORT ISettingsSerializer {
virtual ~ISettingsSerializer() = default;
virtual std::string SetGeneralSettings(const unsigned int* pnCaptureFrequency, const float* pfCaptureTime,
const bool* pbStartOnExtTrig, const bool* pStartOnTrigNO,
const bool* pStartOnTrigNC, const bool* pStartOnTrigSoftware,
const EProcessingActions* peProcessingActions,
const EProcessingActions* peRtProcessingActions,
const EProcessingActions* peReprocessingActions) = 0;
virtual std::string SetExtTimeBaseSettings(
const bool* pbEnabled, const ESignalSource* peSignalSource,
const bool* pbSignalModePeriodic, const unsigned int* pnFreqMultiplier,
const unsigned int* pnFreqDivisor, const unsigned int* pnFreqTolerance,
const float* pfNominalFrequency, const bool* pbNegativeEdge,
const unsigned int* pnSignalShutterDelay, const float* pfNonPeriodicTimeout) = 0;
virtual std::string SetExtTimestampSettings(const SSettingsGeneralExternalTimestamp& timestampSettings) = 0;
virtual std::string SetCameraSettings(
const unsigned int pCameraId, const ECameraMode* peMode,
const float* pfMarkerExposure, const float* pfMarkerThreshold,
const int* pnOrientation) = 0;
virtual std::string SetCameraVideoSettings(
const unsigned int pCameraId, const EVideoResolution* eVideoResolution,
const EVideoAspectRatio* eVideoAspectRatio, const unsigned int* pnVideoFrequency,
const float* pfVideoExposure, const float* pfVideoFlashTime) = 0;
virtual std::string SetCameraSyncOutSettings(
const unsigned int pCameraId, const unsigned int portNumber, const ESyncOutFreqMode* peSyncOutMode,
const unsigned int* pnSyncOutValue, const float* pfSyncOutDutyCycle,
const bool* pbSyncOutNegativePolarity) = 0;
virtual std::string SetCameraLensControlSettings(const unsigned int pCameraId, const float pFocus,
const float pAperture) = 0;
virtual std::string SetCameraAutoExposureSettings(const unsigned int pCameraId, const bool pAutoExposure,
const float pCompensation) = 0;
virtual std::string SetCameraAutoWhiteBalance(const unsigned int pCameraId, const bool pEnable) = 0;
virtual std::string SetImageSettings(
const unsigned int pCameraId, const bool* pbEnable, const CRTPacket::EImageFormat* peFormat,
const unsigned int* pnWidth, const unsigned int* pnHeight, const float* pfLeftCrop,
const float* pfTopCrop, const float* pfRightCrop, const float* pfBottomCrop) = 0;
virtual std::string SetForceSettings(
const unsigned int pPlateId, const SPoint* pCorner1, const SPoint* pCorner2,
const SPoint* pCorner3, const SPoint* pCorner4) = 0;
virtual std::string Set6DOFBodySettings(const std::vector<SSettings6DOFBody>& pSettings6Dofs) = 0;
virtual std::string SetSkeletonSettings(const std::vector<SSettingsSkeletonHierarchical>& pSettingsSkeletons) = 0;
};
}