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ObjetosAnimados.cpp
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/**
Versus is a PC game programmed in C++ using the Allegro 5.0.11 library.
Copyright (C) 2015 Nexer Rodríguez (rnexer) and Ricardo A. Interiano (Raim)
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
For contact information read the README.md file.
**/
#include "ObjetosAnimados.h"
ObjetosAnimados::ObjetosAnimados()
{
}
ObjetosAnimados::~ObjetosAnimados()
{
al_destroy_bitmap(sprite);//destruir el bitmap para evitar SFs
}
void ObjetosAnimados::draw(){
if (sprite){//si el sprite está cargado, dibujar
al_draw_bitmap(sprite, detalles->x, detalles->y, 0);
}
}