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Zooming-in at a more complex path (e.g. example3b) causes all wires to blink continously, apparently because of some incoherent draw mode being switched. This is affected by the canvas view position, some module guis, if are displayed within the canvas view, can cancel this effect.
The text was updated successfully, but these errors were encountered:
Creating ADSR and then Seq8 will trigger this bug when it's Seq8 that's outside the view. This is probably linked to modulegui draw order.
rafalcieslak
changed the title
Drawing active ADSR causes other wires to be drawn incorrecctly.
Drawing modules with some sliders active causes other wires to be drawn incorrecctly.
Sep 23, 2015
Zooming-in at a more complex path (e.g. example3b) causes all wires to blink continously, apparently because of some incoherent draw mode being switched. This is affected by the canvas view position, some module guis, if are displayed within the canvas view, can cancel this effect.
The text was updated successfully, but these errors were encountered: