Releases: ragempcommunity/ragemp-types
Releases · ragempcommunity/ragemp-types
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- fix return-types annotations dfd88f8 by @leonardssh
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by @leonardssh
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- fix getClosest types 82fcf0e by @pichalomo
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- fix getClosest types 82fcf0e by @pichalomo
- fix
raycasting.testPointToPoint
flags can be also an array of numbers. 1ea9b2b by @xYouLL
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- added missing callProc call for browser https://github.com/LeonardSSH/ragemp-types/pull/12
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- add missing args to playerEnterVehicle & playerStartEnterVehicle f735c07
- add delayTermination to EventMpPool effc4ac
- add hint to delayShutdown 0bc797b
by @leonardssh
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- export all client enums leonardssh@a8366cb
- add types for mp.game.gxt leonardssh@95e919f
- add useDefaultVehicleEntering property to mp.game.pad leonardssh@69c025c
- add world3dToScreen2d & screen2dToWorld3d to mp.game.graphics leonardssh@4bfdc3f
- add missing types for mp.game.graphics leonardssh@fba7b30
- fix ObjectMpPool::new return type leonardssh@90ace61
- add 'visible' property to MarkerMp & CheckpointMp leonardssh@dff5e42
by @leonardssh
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- add invoke method to cef module leonardssh@6b0b586 by @leonardssh
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fix vector3 & joaat