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Press ESC or close the game in multpayers / LAN / join a game to crash(dungeon_rush.exe 已停止工作) My system is window7
The text was updated successfully, but these errors were encountered:
I found the problem because the destroyText function passed a null pointer Repair method: Add a null pointer detection to the function destroyText
destroyText
void destroyText(Text* self) { if (self != NULL) { SDL_DestroyTexture(self->origin); free(self); } }
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Added feature rapiz1#26, fixed bug rapiz1#28
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Press ESC or close the game in multpayers / LAN / join a game to crash(dungeon_rush.exe 已停止工作)
My system is window7
The text was updated successfully, but these errors were encountered: