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Ghost cannot leave #6
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Team's ResponseWe believe that this is a duplicate as once we fix issue #1406, this issue will be fixed too. The 'Original' Bug[The team marked this bug as a duplicate of the following bug]
Their Response to the 'Original' Bug[This is the team's response to the above 'original' bug]
Items for the Tester to Verify❓ Issue duplicate statusTeam chose to mark this issue as a duplicate of another issue (as explained in the Team's response above)
Reason for disagreement: The indicated duplicate bug is for adding an identical person This bug is about the inability to delete an old person object from the group. Since the nature of the bugs are different, they cannot be considered as a duplicate bug, as the team has claimed. Referring back to the screenshot, they input: "In the PE, we have to keep independently fixable things as separate bugs, to avoid complications in grading." The logic for adding and removing an edited person is fundamentally different. Hence, although the ❓ Issue typeTeam chose [
Reason for disagreement: While this can be a grey area... If theres a function named ❓ Issue severityTeam chose [
Reason for disagreement: Being unable to undo/ delete erroneous data brings complications to the users, as they wont have the correct data. This would hinder their ability to use the product. (i.e being unable to remove a ghost object causes the product to be unusable to the user, which is a major problem). Referring to the CS2103T website: This bug should not be classified as low. It should be High. Assuming that this is infact a duplicated bug, this issue spreads far and wide, affecting the user's ability to join/exit groups. Moreover, a ghost person object results in a group to be unusable, and users would have to make a new group and transfer the data. |
** Please refer to issue 3, issue 4, issue 5, as this is a follow up.
Due to the object referencing bug.
Even if I want to remove the "ghost" person from my group, I am unable to do so. This is frustrating, as users wont be able to properly track the students to connect.
As such, I will put this as high severity, as this seems to conflict with your app's main purpose, which is to allow users to have a seamless, hassle-free team formation solution.
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