From 2479624335836353dac4a47850555eb06b12c82c Mon Sep 17 00:00:00 2001 From: rayzer <82989402+rayzerbrain@users.noreply.github.com> Date: Tue, 14 Jun 2022 18:09:39 -0500 Subject: [PATCH 1/3] Update README.md --- README.md | 1 + 1 file changed, 1 insertion(+) diff --git a/README.md b/README.md index cc9e99e..dbeb9ed 100644 --- a/README.md +++ b/README.md @@ -28,6 +28,7 @@ The configurations that will appear in your [port number]-config.yml file allows |require_permission|bool|Determines if the ".range" permission is required to use the .range command (this will not affect automatically teleported players)|false| |range_location|Vector4|Location of a possible non default shooting range. the "w" of the vector will determine the radius of the cube that forms the boundaries|Vector4.zero| |use_range_location|bool|Determines whether the alternative range location will be used or not. The default range location will be used if this is set to false|false| +|ranger_inventory|List\|The list of items a player will spawn with on the range. You may use either the ItemType enum or the name of a CustomItem| |death_broadcast|Broadcast|The broadcast that will appear for a player when they die or join as a spectator|N/A| |range_greeting|Broadcast|The broadcast for when players enter the shooting range|N/A| |respawn_broadcast|Broadcast|The broadcast for when players are forced off the shooting range because they are respawning|N/A| From 91cc6b1f1962aa6771c4590d95000067bda710dd Mon Sep 17 00:00:00 2001 From: rayzer <82989402+rayzerbrain@users.noreply.github.com> Date: Tue, 14 Jun 2022 18:10:08 -0500 Subject: [PATCH 2/3] Update README.md --- README.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/README.md b/README.md index dbeb9ed..53a60ee 100644 --- a/README.md +++ b/README.md @@ -28,7 +28,7 @@ The configurations that will appear in your [port number]-config.yml file allows |require_permission|bool|Determines if the ".range" permission is required to use the .range command (this will not affect automatically teleported players)|false| |range_location|Vector4|Location of a possible non default shooting range. the "w" of the vector will determine the radius of the cube that forms the boundaries|Vector4.zero| |use_range_location|bool|Determines whether the alternative range location will be used or not. The default range location will be used if this is set to false|false| -|ranger_inventory|List\|The list of items a player will spawn with on the range. You may use either the ItemType enum or the name of a CustomItem| +|ranger_inventory|List\|The list of items a player will spawn with on the range. You may use either the ItemType enum or the name of a CustomItem|N/A| |death_broadcast|Broadcast|The broadcast that will appear for a player when they die or join as a spectator|N/A| |range_greeting|Broadcast|The broadcast for when players enter the shooting range|N/A| |respawn_broadcast|Broadcast|The broadcast for when players are forced off the shooting range because they are respawning|N/A| From ab31b032986bad8dfff8ad0ecd98a02a84492f1e Mon Sep 17 00:00:00 2001 From: rayzer <82989402+rayzerbrain@users.noreply.github.com> Date: Fri, 17 Jun 2022 13:47:32 -0500 Subject: [PATCH 3/3] Update README.md --- README.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/README.md b/README.md index 53a60ee..645637c 100644 --- a/README.md +++ b/README.md @@ -1,5 +1,5 @@ # Spectator-Shooting-Range -[![Github All Releases](https://img.shields.io/github/downloads/rayzerbrain/SpectatorShootingRange/total.svg)]() +[![Github All Releases](https://img.shields.io/github/downloads/rayzerbrain/Spectator-Shooting-Range/total.svg)]() An SCP:SL Exiled 5.0 plugin implementing a shooting range for spectators. The range is located outside of the wall perpendicular to the escape tunnel, that is, the wall the MTF helicopter flies over. This location can be changed inside of the configuration if deemed necessary