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UI: Improve display to notify others of cards obtained from Upgrade/Feast/etc #75

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moduli opened this issue Jan 31, 2016 · 0 comments

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@moduli
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moduli commented Jan 31, 2016

Improve how information is displayed to other players about what cards were gained from using Upgrade/Feast/etc.

razrrr added a commit that referenced this issue Feb 1, 2016
…rade/Feast/etc

implemented for Workshop
-cards can now be put into the play zone with a "state" and a "to"
property
-"state" designates any display modifications for when the card is in
the played zone e.g. "acquired" will stack the card on top of the
recently played action
-"to" designates where the card goes after the turn is over. this is
useful for feast/mining village when you want to maintain them displayed
in the played zone and put them into the trash after
-Conspirator will most likely need to be changed to count cards that
aren't acquired. played actions will have the state attribute set to
"played"
-future changes may be required to support multiple states
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