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7178 42899.145841 L 05/11/2024 - 18:40:11: [Custom Votes] Last vote ( change map to szf ) passed. Map was changed from scp_city_v2 to szf_atlantic_a4.
7179 42899.160935 [SM] The loading lock is no longer in effect.
7180 42899.161694 L 05/11/2024 - 18:40:11: server_cvar: "mp_disable_respawn_times" "0.000000"
7181 42899.162392 L 05/11/2024 - 18:40:11: server_cvar: "mp_friendlyfire" "0.000000"
7182 42899.162910 L 05/11/2024 - 18:40:11: server_cvar: "mp_scrambleteams_auto" "1.000000"
7183 42899.163466 L 05/11/2024 - 18:40:11: server_cvar: "tf_spawn_glows_duration" "10.000000"
7184 42899.171683 L 05/11/2024 - 18:40:11: World triggered "Round_Stalemate"
7185 42899.171708 L 05/11/2024 - 18:40:11: Team "Red" current score "0" with "0" players
7186 42899.171736 L 05/11/2024 - 18:40:11: Team "Blue" current score "0" with "1" players
7187 42899.213869 [SM] Plugin SCP: Secret Fortress unloaded successfully.
7188 42899.213967 [SM] Loading is now locked; no plugins will be loaded or re-loaded.
7189 42899.214229 L 05/11/2024 - 18:40:11: server_cvar: "mp_timelimit" "40"
7190 42899.215936 [SM] Changing map to szf_atlantic_a4...
7191 42899.216019 L 05/11/2024 - 18:40:11: [basecommands.smx] "Console<0><Console><Console>" changed map to "szf_atlantic_a4" (input "szf_atlantic_a4")
Stack Trace
The text was updated successfully, but these errors were encountered:
Although
sm plugins load/unload
works, a better & safer way of achiving this that doesn't crash could be handy.Crash: https://crash.limetech.org/wjtwpn5hqdvq/console
last console output before crash:
Stack Trace
The text was updated successfully, but these errors were encountered: