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Get MouseCallback to return mouse information back to the current Game instance (i.e., mouse position) #11

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Shalev-Lifshitz opened this issue Jan 1, 2022 · 0 comments
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Shalev-Lifshitz commented Jan 1, 2022

Once we can get this information, use position information in cameraSystem.updateCamera call (Game.cpp).

@Shalev-Lifshitz Shalev-Lifshitz changed the title Get MouseCallback to return mouse information back to the current Game instance (i.e., mouse position) Get MouseCallback to return mouse information back to the current Game instance (i.e., mouse position) Jan 1, 2022
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