-
Notifications
You must be signed in to change notification settings - Fork 1
/
main.go
74 lines (68 loc) · 1.82 KB
/
main.go
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
// This file is part of Fastbot.
//
// Fastbot is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// Fastbot is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with Fastbot. If not, see <https://www.gnu.org/licenses/>.
// fastbot project main.go
package main
import (
"sync"
"github.com/renom/fastbot/config"
"github.com/renom/fastbot/server"
"github.com/renom/go-wesnoth/era"
"github.com/renom/go-wesnoth/scenario"
"github.com/renom/go-wesnoth/wesnoth"
)
func main() {
config.LoadFromArgs()
// Apply config to go-wesnoth
wesnoth.Output = config.TmpDir + "/output"
era.ErasPath = config.Eras
scenario.TmpDir = config.TmpDir
var wg sync.WaitGroup
for i, v := range config.Games {
var scenarios []scenario.Scenario
for _, x := range v.Scenarios {
scenarios = append(scenarios, scenario.FromPath(x.Path, x.Defines))
}
srv := server.NewServer(
config.Hostname,
config.Port,
config.Version,
config.TLS,
config.Accounts[i].Username,
config.Accounts[i].Password,
config.Era,
v.Title,
scenarios,
config.Admins,
v.Players,
v.PickingPlayer,
config.Timer.Enabled,
config.Timer.InitTime,
config.Timer.TurnBonus,
config.Timer.ReservoirTime,
config.Timer.ActionBonus,
config.Timeout)
wg.Add(1)
go func() {
err := srv.Connect()
if err != nil {
panic(err)
}
srv.HostGame()
srv.Listen()
wg.Done()
}()
}
wg.Wait()
}