Disallow union of code in BaseErrorSchema (#262) #1110
GitHub Actions / Test Report (ubuntu-latest)
succeeded
Aug 26, 2024 in 0s
336 passed, 0 failed and 0 skipped
β Β ./test-results.xml
336 tests were completed in 6s with 336 passed, 0 failed and 0 skipped.
Test suite | Passed | Failed | Skipped | Time |
---|---|---|---|---|
tests/cancellation.test.ts | 20β | 265ms | ||
tests/cleanup.test.ts | 20β | 648ms | ||
tests/context.test.ts | 2β | 62ms | ||
tests/disconnects.test.ts | 8β | 215ms | ||
tests/e2e.test.ts | 42β | 2s | ||
tests/fixtures/observable.test.ts | 4β | 5ms | ||
tests/handler.test.ts | 11β | 11ms | ||
tests/invalid-request.test.ts | 13β | 173ms | ||
tests/negative.test.ts | 6β | 69ms | ||
tests/serialize.test.ts | 5β | 9ms | ||
tests/streams.test.ts | 25β | 53ms | ||
tests/typescript-stress.test.ts | 17β | 15ms | ||
codec/codec.test.ts | 14β | 11ms | ||
tracing/tracing.test.ts | 4β | 67ms | ||
transport/events.test.ts | 5β | 9ms | ||
transport/impls/ws/ws.test.ts | 5β | 604ms | ||
transport/message.test.ts | 7β | 6ms | ||
transport/rateLimit.test.ts | 8β | 10ms | ||
transport/sessionStateMachine/stateMachine.test.ts | 70β | 111ms | ||
transport/transforms/messageFraming.test.ts | 6β | 20ms | ||
transport/transport.test.ts | 44β | 4s |
β Β tests/cancellation.test.ts
β
client initiated cancellation ('ws' transport, 'naive' codec) > e2e > rpc
β
client initiated cancellation ('ws' transport, 'naive' codec) > e2e > stream
β
client initiated cancellation ('ws' transport, 'naive' codec) > e2e > upload
β
client initiated cancellation ('ws' transport, 'naive' codec) > e2e > subscribe
β
server explicit cancellation ('ws' transport, 'naive' codec) > e2e > rpc
β
server explicit cancellation ('ws' transport, 'naive' codec) > e2e > stream
β
server explicit cancellation ('ws' transport, 'naive' codec) > e2e > upload
β
server explicit cancellation ('ws' transport, 'naive' codec) > e2e > subscribe
β
server explicit cancellation ('ws' transport, 'binary' codec) > e2e > rpc
β
server explicit cancellation ('ws' transport, 'binary' codec) > e2e > stream
β
server explicit cancellation ('ws' transport, 'binary' codec) > e2e > upload
β
server explicit cancellation ('ws' transport, 'binary' codec) > e2e > subscribe
β
handler uncaught exception error cancellation ('ws' transport, 'naive' codec) > e2e > rpc
β
handler uncaught exception error cancellation ('ws' transport, 'naive' codec) > e2e > stream
β
handler uncaught exception error cancellation ('ws' transport, 'naive' codec) > e2e > upload
β
handler uncaught exception error cancellation ('ws' transport, 'naive' codec) > e2e > subscribe
β
handler uncaught exception error cancellation ('ws' transport, 'binary' codec) > e2e > rpc
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handler uncaught exception error cancellation ('ws' transport, 'binary' codec) > e2e > stream
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handler uncaught exception error cancellation ('ws' transport, 'binary' codec) > e2e > upload
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handler uncaught exception error cancellation ('ws' transport, 'binary' codec) > e2e > subscribe
β Β tests/cleanup.test.ts
β
procedures should clean up after themselves ('ws' transport, 'naive' codec) > closing a transport from the client cleans up connection on the server
β
procedures should clean up after themselves ('ws' transport, 'naive' codec) > closing a transport from the server cleans up connection on the client
β
procedures should clean up after themselves ('ws' transport, 'naive' codec) > rpc
β
procedures should clean up after themselves ('ws' transport, 'naive' codec) > stream
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procedures should clean up after themselves ('ws' transport, 'naive' codec) > cancellation after transport close
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procedures should clean up after themselves ('ws' transport, 'naive' codec) > subscription
β
procedures should clean up after themselves ('ws' transport, 'naive' codec) > upload
β
procedures should clean up after themselves ('ws' transport, 'naive' codec) > shouldn't send messages across stale sessions
β
procedures should clean up after themselves ('ws' transport, 'binary' codec) > closing a transport from the client cleans up connection on the server
β
procedures should clean up after themselves ('ws' transport, 'binary' codec) > closing a transport from the server cleans up connection on the client
β
procedures should clean up after themselves ('ws' transport, 'binary' codec) > rpc
β
procedures should clean up after themselves ('ws' transport, 'binary' codec) > stream
β
procedures should clean up after themselves ('ws' transport, 'binary' codec) > cancellation after transport close
β
procedures should clean up after themselves ('ws' transport, 'binary' codec) > subscription
β
procedures should clean up after themselves ('ws' transport, 'binary' codec) > upload
β
procedures should clean up after themselves ('ws' transport, 'binary' codec) > shouldn't send messages across stale sessions
β
request finishing triggers signal onabort > handler aborts 'rpc'
β
request finishing triggers signal onabort > handler aborts 'subscription'
β
request finishing triggers signal onabort > handler aborts 'stream'
β
request finishing triggers signal onabort > handler aborts 'upload'
β Β tests/context.test.ts
β
should handle incompatabilities > should pass extended context to procedure
β
should handle incompatabilities > should pass extended context to initializeState
β Β tests/disconnects.test.ts
β
procedures should handle unexpected disconnects ('ws' transport, 'naive' codec) > rpc
β
procedures should handle unexpected disconnects ('ws' transport, 'naive' codec) > stream
β
procedures should handle unexpected disconnects ('ws' transport, 'naive' codec) > subscription
β
procedures should handle unexpected disconnects ('ws' transport, 'naive' codec) > upload
β
procedures should handle unexpected disconnects ('ws' transport, 'binary' codec) > rpc
β
procedures should handle unexpected disconnects ('ws' transport, 'binary' codec) > stream
β
procedures should handle unexpected disconnects ('ws' transport, 'binary' codec) > subscription
β
procedures should handle unexpected disconnects ('ws' transport, 'binary' codec) > upload
β Β tests/e2e.test.ts
β
client <-> server integration test ('ws' transport, 'naive' codec) > rpc
β
client <-> server integration test ('ws' transport, 'naive' codec) > fallible rpc
β
client <-> server integration test ('ws' transport, 'naive' codec) > rpc with binary (uint8array)
β
client <-> server integration test ('ws' transport, 'naive' codec) > stream
β
client <-> server integration test ('ws' transport, 'naive' codec) > stream empty
β
client <-> server integration test ('ws' transport, 'naive' codec) > stream idempotent close
β
client <-> server integration test ('ws' transport, 'naive' codec) > stream with init message
β
client <-> server integration test ('ws' transport, 'naive' codec) > fallible stream
β
client <-> server integration test ('ws' transport, 'naive' codec) > subscription
β
client <-> server integration test ('ws' transport, 'naive' codec) > subscription idempotent close
β
client <-> server integration test ('ws' transport, 'naive' codec) > upload
β
client <-> server integration test ('ws' transport, 'naive' codec) > upload empty
β
client <-> server integration test ('ws' transport, 'naive' codec) > upload with init message
β
client <-> server integration test ('ws' transport, 'naive' codec) > message order is preserved in the face of disconnects
β
client <-> server integration test ('ws' transport, 'naive' codec) > concurrent rpcs
β
client <-> server integration test ('ws' transport, 'naive' codec) > concurrent streams
β
client <-> server integration test ('ws' transport, 'naive' codec) > eagerlyConnect should actually eagerly connect
β
client <-> server integration test ('ws' transport, 'naive' codec) > client reconnects even after session grace
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client <-> server integration test ('ws' transport, 'naive' codec) > client doesn't reconnect after session grace if connectOnInvoke is false
β
client <-> server integration test ('ws' transport, 'naive' codec) > works with non-object schemas
β
client <-> server integration test ('ws' transport, 'naive' codec) > procedure can use metadata
β
client <-> server integration test ('ws' transport, 'binary' codec) > rpc
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client <-> server integration test ('ws' transport, 'binary' codec) > fallible rpc
β
client <-> server integration test ('ws' transport, 'binary' codec) > rpc with binary (uint8array)
β
client <-> server integration test ('ws' transport, 'binary' codec) > stream
β
client <-> server integration test ('ws' transport, 'binary' codec) > stream empty
β
client <-> server integration test ('ws' transport, 'binary' codec) > stream idempotent close
β
client <-> server integration test ('ws' transport, 'binary' codec) > stream with init message
β
client <-> server integration test ('ws' transport, 'binary' codec) > fallible stream
β
client <-> server integration test ('ws' transport, 'binary' codec) > subscription
β
client <-> server integration test ('ws' transport, 'binary' codec) > subscription idempotent close
β
client <-> server integration test ('ws' transport, 'binary' codec) > upload
β
client <-> server integration test ('ws' transport, 'binary' codec) > upload empty
β
client <-> server integration test ('ws' transport, 'binary' codec) > upload with init message
β
client <-> server integration test ('ws' transport, 'binary' codec) > message order is preserved in the face of disconnects
β
client <-> server integration test ('ws' transport, 'binary' codec) > concurrent rpcs
β
client <-> server integration test ('ws' transport, 'binary' codec) > concurrent streams
β
client <-> server integration test ('ws' transport, 'binary' codec) > eagerlyConnect should actually eagerly connect
β
client <-> server integration test ('ws' transport, 'binary' codec) > client reconnects even after session grace
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client <-> server integration test ('ws' transport, 'binary' codec) > client doesn't reconnect after session grace if connectOnInvoke is false
β
client <-> server integration test ('ws' transport, 'binary' codec) > works with non-object schemas
β
client <-> server integration test ('ws' transport, 'binary' codec) > procedure can use metadata
β Β tests/fixtures/observable.test.ts
β
Observable > should set initial value correctly
β
Observable > should update value correctly
β
Observable > should notify listeners when value changes
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Observable > should unsubscribe from notifications
β Β tests/handler.test.ts
β
server-side test > rpc basic
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server-side test > rpc initial state
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server-side test > fallible rpc
β
server-side test > stream basic
β
server-side test > stream empty
β
server-side test > stream with initialization
β
server-side test > fallible stream
β
server-side test > subscriptions
β
server-side test > uploads
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server-side test > uploads empty
β
server-side test > uploads with initialization
β Β tests/invalid-request.test.ts
β
cancels invalid request > missing StreamOpenBit
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cancels invalid request > missing serviceName
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cancels invalid request > missing procedureName
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cancels invalid request > service does not exist
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cancels invalid request > procedure does not exist
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cancels invalid request > bad init message
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cancels invalid request > bad request message
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cancels invalid request > data message for non-stream procedure
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cancels invalid request > request after close
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cancels invalid request > e2e
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cancels invalid request > tombstones invalid request > responds to multiple invalid requests for the same stream only once
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cancels invalid request > tombstones invalid request > starts responding to same stream after tombstones are evicted
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cancels invalid request > tombstones invalid request > separate sessions don't evict tombstones
β Β tests/negative.test.ts
β
should handle incompatabilities > cannot get a bound send function on a closed transport
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should handle incompatabilities > retrying single connection attempt should hit retry limit reached
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should handle incompatabilities > calling connect consecutively should reuse the same connection
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should handle incompatabilities > incorrect client handshake
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should handle incompatabilities > seq number in the future should close connection
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should handle incompatabilities > mismatched protocol version
β Β tests/serialize.test.ts
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serialize server to jsonschema > serialize entire service schema
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serialize service to jsonschema > serialize basic service
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serialize service to jsonschema > serialize service with binary
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serialize service to jsonschema > serialize service with errors
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serialize service to jsonschema > serialize backwards compatible with v1
β Β tests/streams.test.ts
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Readable unit > should close the readable
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Readable unit > should synchronously lock the stream when Symbol.asyncIterable is called
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Readable unit > should synchronously lock the stream when collect() is called
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Readable unit > should synchronously lock the stream when break() is called
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Readable unit > should iterate over the values pushed to the stream
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Readable unit > should iterate over the values push to the stream after close
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Readable unit > should handle eager iterations gracefully
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Readable unit > should not resolve iterator until value is pushed or stream is closed
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Readable unit > should return an array of the stream values when collect is called after close
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Readable unit > should not resolve collect until the stream is closed
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Readable unit > should throw when pushing to a closed stream
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Readable unit > should throw when closing multiple times
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Readable unit > should support for-await-of
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Readable unit > should support for-await-of with break
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Readable unit > should emit error results as part of iteration
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Readable unit > break > should signal the next stream iteration
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Readable unit > break > should signal the pending stream iteration
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Readable unit > break > should signal the next stream iteration wtih a queued up value
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Readable unit > break > should signal the next stream iteration with a queued up value after stream is closed
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Readable unit > break > should not signal the next stream iteration with an empty queue after stream is closed
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Readable unit > break > should end iteration if draining mid-stream
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Writable unit > should write
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Writable unit > should close the writable
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Writable unit > should allow calling close multiple times
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Writable unit > should throw when writing after close
β Β tests/typescript-stress.test.ts
β
ensure typescript doesn't give up trying to infer the types for large services > service with many procedures hits typescript limit
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ensure typescript doesn't give up trying to infer the types for large services > server client should support many services with many procedures
β
ResponseData<> type > it unwraps rpc response data correctly
β
ResponseData<> type > it unwraps stream response data correctly
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ResponseData<> type > it unwraps subscription response data correctly
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ResponseData<> type > it unwraps upload response data correctly
β
ResultUwrap types > it unwraps Ok correctly
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ResultUwrap types > it unwraps Err correctly
β
Handshake > custom handhshake types should work
β
Procedure error schema > allowed > object
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Procedure error schema > allowed > union of object
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Procedure error schema > allowed > union of union
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Procedure error schema > allowed > union of object and union
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Procedure error schema > allowed > deeeeep nesting
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Procedure error schema > allowed > mixed bag, union of object, unions, "union of unions", and "union of union and object" (I think)
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Procedure error schema > fails > fails when object has an invalid error shape
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Procedure error schema > fails > fails on nested union without helper
β Β codec/codec.test.ts
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codec -- 'naive' > empty object
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codec -- 'naive' > simple test
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codec -- 'naive' > encodes null properly
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codec -- 'naive' > skips optional fields
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codec -- 'naive' > deeply nested test
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codec -- 'naive' > buffer test
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codec -- 'naive' > invalid json returns null
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codec -- 'binary' > empty object
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codec -- 'binary' > simple test
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codec -- 'binary' > encodes null properly
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codec -- 'binary' > skips optional fields
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codec -- 'binary' > deeply nested test
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codec -- 'binary' > buffer test
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codec -- 'binary' > invalid json returns null
β Β tracing/tracing.test.ts
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Basic tracing tests > createSessionTelemetryInfo
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Basic tracing tests > createHandlerSpan
β
Integrated tracing tests ('ws' transport, 'naive' codec) > Traces sessions and connections across network boundary
β
Integrated tracing tests ('ws' transport, 'binary' codec) > Traces sessions and connections across network boundary
β Β transport/events.test.ts
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EventDispatcher > notifies all handlers in order they were registered
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EventDispatcher > does not notify removed handlers
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EventDispatcher > does not notify handlers added while notifying another handler
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EventDispatcher > does notify handlers removed while notifying another handler
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EventDispatcher > removes all listeners
β Β transport/impls/ws/ws.test.ts
β
sending and receiving across websockets works > basic send/receive
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sending and receiving across websockets works > sending respects to/from fields
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sending and receiving across websockets works > hanging ws connection with no handshake is cleaned up after grace
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sending and receiving across websockets works > ws connection is recreated after unclean disconnect
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sending and receiving across websockets works > ws connection always calls the close callback
β Β transport/message.test.ts
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message helpers > ack
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message helpers > streamOpen
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message helpers > streamClose
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message helpers > handshakeRequestMessage
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message helpers > handshakeResponseMessage
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message helpers > default message has no control flags set
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message helpers > combining control flags works
β Β transport/rateLimit.test.ts
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LeakyBucketRateLimit > should return 0 backoff time for new user
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LeakyBucketRateLimit > should return 0 budget consumed for new user
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LeakyBucketRateLimit > should consume budget correctly
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LeakyBucketRateLimit > keeps growing until startRestoringBudget
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LeakyBucketRateLimit > stops restoring budget when we consume budget again
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LeakyBucketRateLimit > respects maximum backoff time
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LeakyBucketRateLimit > backoff increases
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LeakyBucketRateLimit > reports remaining budget correctly
β Β transport/sessionStateMachine/stateMachine.test.ts
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session state machine > initial state > no connection
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session state machine > initial state > connecting
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session state machine > initial state > handshaking
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session state machine > initial state > connected
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session state machine > initial state > pending identification
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session state machine > state transitions > no connection -> backing off
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session state machine > state transitions > backing off -> connecting
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session state machine > state transitions > connecting -> handshaking
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session state machine > state transitions > handshaking -> connected
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session state machine > state transitions > waiting (no existing session) -> connected
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session state machine > state transitions > waiting (existing session) -> connected
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session state machine > state transitions > backing off -> no connection
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session state machine > state transitions > connecting (conn failed) -> no connection
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session state machine > state transitions > connecting (conn ok) -> no connection
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session state machine > state transitions > handshaking -> no connection
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session state machine > state transitions > connected -> no connection
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session state machine > state transitions preserve buffer, seq, ack > no connection -> backing off
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session state machine > state transitions preserve buffer, seq, ack > backing off -> connecting
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session state machine > state transitions preserve buffer, seq, ack > connecting -> handshaking
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session state machine > state transitions preserve buffer, seq, ack > handshaking -> connected
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session state machine > state transitions preserve buffer, seq, ack > backing off -> no connection
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session state machine > state transitions preserve buffer, seq, ack > connecting -> no connection
β
session state machine > state transitions preserve buffer, seq, ack > handshaking -> no connection
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session state machine > state transitions preserve buffer, seq, ack > connected -> no connection
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session state machine > state transitions deal with session grace period appropriately > no connection -> backing off: partially consumed grace period
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session state machine > state transitions deal with session grace period appropriately > no connection -> backing off -> connecting: partially consumed grace period
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session state machine > state transitions deal with session grace period appropriately > no connection -> backing off -> connecting -> handshaking: partially consumed grace period
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session state machine > state transitions deal with session grace period appropriately > no connection -> backing off -> connecting -> handshaking -> connected: partially consumed grace period
β
session state machine > state transitions deal with session grace period appropriately > backing off -> no connection: partially consumed grace period
β
session state machine > state transitions deal with session grace period appropriately > connecting -> no connection: partially consumed grace period
β
session state machine > state transitions deal with session grace period appropriately > handshaking -> no connection: partially consumed grace period
β
session state machine > state transitions deal with session grace period appropriately > handshaking -> connected: connected should clear grace timer
β
session state machine > stale handles post-transition > no connection -> backing off: stale handle
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session state machine > stale handles post-transition > backing off -> connecting: stale handle
β
session state machine > stale handles post-transition > connecting -> handshaking: stale handle
β
session state machine > stale handles post-transition > handshaking -> connected: stale handle
β
session state machine > stale handles post-transition > waiting -> connected: stale handle
β
session state machine > stale handles post-transition > backing off -> no connection: stale handle
β
session state machine > stale handles post-transition > connecting -> no connection: stale handle
β
session state machine > stale handles post-transition > handshaking -> no connection: stale handle
β
session state machine > stale handles post-transition > connected -> no connection: stale handle
β
session state machine > close cleanup > no connection
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session state machine > close cleanup > backing off
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session state machine > close cleanup > connecting
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session state machine > close cleanup > connecting finish after close
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session state machine > close cleanup > handshaking
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session state machine > close cleanup > connected
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session state machine > close cleanup > pending identification
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session state machine > event listeners > no connection event listeners: onSessionGracePeriodElapsed
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session state machine > event listeners > backing off event listeners: onBackoffFinished
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session state machine > event listeners > backing off event listeners: onSessionGracePeriodElapsed
β
session state machine > event listeners > connecting event listeners: connectionEstablished
β
session state machine > event listeners > connecting event listeners: connectionFailed
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session state machine > event listeners > connecting event listeners: connectionTimeout
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session state machine > event listeners > connecting event listeners: sessionGracePeriodElapsed
β
session state machine > event listeners > handshaking event listeners: connectionErrored
β
session state machine > event listeners > handshaking event listeners: connectionClosed
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session state machine > event listeners > handshaking event listeners: onHandshakeData
β
session state machine > event listeners > handshaking event listeners: handshakeTimeout
β
session state machine > event listeners > handshaking event listeners: sessionGracePeriodElapsed
β
session state machine > event listeners > pending identification event listeners: connectionErrored
β
session state machine > event listeners > pending identification event listeners: connectionClosed
β
session state machine > event listeners > pending identification event listeners: onHandshakeData
β
session state machine > event listeners > pending identification event listeners: handshakeTimeout
β
session state machine > event listeners > connected event listeners: connectionErrored
β
session state machine > event listeners > connected event listeners: connectionClosed
β
session state machine > event listeners > connected event listeners: onMessageData
β
session state machine > heartbeats > active heartbeating works and is cleared on state transition
β
session state machine > heartbeats > passive heartbeating echoes back acks
β
session state machine > heartbeats > does not dispatch acks
β Β transport/transforms/messageFraming.test.ts
β
MessageFramer > basic transform
β
MessageFramer > handles partial messages across chunks
β
MessageFramer > multiple messages in a single chunk
β
MessageFramer > max buffer size exceeded
β
MessageFramer > incomplete message at stream end
β
MessageFramer > consistent byte length calculation with emojis and unicode
β Β transport/transport.test.ts
β
transport connection behaviour tests ('ws' transport, 'naive' codec) > connection is recreated after clean client disconnect
β
transport connection behaviour tests ('ws' transport, 'naive' codec) > misbehaving clients get their sessions recreated after reconnect
β
transport connection behaviour tests ('ws' transport, 'naive' codec) > idle transport cleans up nicely
β
transport connection behaviour tests ('ws' transport, 'naive' codec) > idle transport stays alive
β
transport connection behaviour tests ('ws' transport, 'naive' codec) > heartbeats should not interrupt normal operation
β
transport connection behaviour tests ('ws' transport, 'naive' codec) > sending right after session event should not cause invalid handshake
β
transport connection behaviour tests ('ws' transport, 'naive' codec) > seq numbers should be persisted across transparent reconnects
β
transport connection behaviour tests ('ws' transport, 'naive' codec) > both client and server transport get connect/disconnect notifs
β
transport connection behaviour tests ('ws' transport, 'naive' codec) > transport connection is not recreated after destroy
β
transport connection behaviour tests ('ws' transport, 'naive' codec) > multiple connections works
β
transport connection behaviour tests ('ws' transport, 'binary' codec) > connection is recreated after clean client disconnect
β
transport connection behaviour tests ('ws' transport, 'binary' codec) > misbehaving clients get their sessions recreated after reconnect
β
transport connection behaviour tests ('ws' transport, 'binary' codec) > idle transport cleans up nicely
β
transport connection behaviour tests ('ws' transport, 'binary' codec) > idle transport stays alive
β
transport connection behaviour tests ('ws' transport, 'binary' codec) > heartbeats should not interrupt normal operation
β
transport connection behaviour tests ('ws' transport, 'binary' codec) > sending right after session event should not cause invalid handshake
β
transport connection behaviour tests ('ws' transport, 'binary' codec) > seq numbers should be persisted across transparent reconnects
β
transport connection behaviour tests ('ws' transport, 'binary' codec) > both client and server transport get connect/disconnect notifs
β
transport connection behaviour tests ('ws' transport, 'binary' codec) > transport connection is not recreated after destroy
β
transport connection behaviour tests ('ws' transport, 'binary' codec) > multiple connections works
β
transport disabling transparent reconnect ('ws' transport, 'naive' codec) > reconnecting with grace period of 0 should result in hard reconnect
β
transport disabling transparent reconnect ('ws' transport, 'binary' codec) > reconnecting with grace period of 0 should result in hard reconnect
β
transport handshake grace period tests ('ws' transport, 'naive' codec) > handshake grace period of 0 should lead to closed connections
β
transport handshake grace period tests ('ws' transport, 'binary' codec) > handshake grace period of 0 should lead to closed connections
β
transport connection edge cases ('ws' transport, 'naive' codec) > reconnecting before grace period ends should leave session intact
β
transport connection edge cases ('ws' transport, 'naive' codec) > session grace elapses during long reconnect loop
β
transport connection edge cases ('ws' transport, 'naive' codec) > messages should not be resent when the client loses all state and reconnects to the server
β
transport connection edge cases ('ws' transport, 'naive' codec) > messages should not be resent when client reconnects to a different instance of the server
β
transport connection edge cases ('ws' transport, 'naive' codec) > recovers from phantom disconnects
β
transport connection edge cases ('ws' transport, 'binary' codec) > reconnecting before grace period ends should leave session intact
β
transport connection edge cases ('ws' transport, 'binary' codec) > session grace elapses during long reconnect loop
β
transport connection edge cases ('ws' transport, 'binary' codec) > messages should not be resent when the client loses all state and reconnects to the server
β
transport connection edge cases ('ws' transport, 'binary' codec) > messages should not be resent when client reconnects to a different instance of the server
β
transport connection edge cases ('ws' transport, 'binary' codec) > recovers from phantom disconnects
β
transport handshake tests ('ws' transport, 'naive' codec) > handshakes and stores parsed metadata in session
β
transport handshake tests ('ws' transport, 'naive' codec) > client checks request schema on construction
β
transport handshake tests ('ws' transport, 'naive' codec) > server checks request schema on receive
β
transport handshake tests ('ws' transport, 'naive' codec) > server gets previous parsed metadata on reconnect
β
transport handshake tests ('ws' transport, 'naive' codec) > parse can reject connection
β
transport handshake tests ('ws' transport, 'binary' codec) > handshakes and stores parsed metadata in session
β
transport handshake tests ('ws' transport, 'binary' codec) > client checks request schema on construction
β
transport handshake tests ('ws' transport, 'binary' codec) > server checks request schema on receive
β
transport handshake tests ('ws' transport, 'binary' codec) > server gets previous parsed metadata on reconnect
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transport handshake tests ('ws' transport, 'binary' codec) > parse can reject connection
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