From 1d609a7233b3de77af67f6516da99ab95dae7a2c Mon Sep 17 00:00:00 2001 From: Michael Mendoza Date: Fri, 24 May 2019 08:29:54 -0600 Subject: [PATCH] Updated SeedQuest to 0.2.5.2 --- .../Art/Farm/Material/Farm_Swing_Mat.mat | 2 +- .../Apple_Tree_Action_DigForTreasure.prefab | 4 +- .../Apple_Tree_Action_HangSwing.prefab | 84 +- .../Prefabs/Apple_Tree_Action_Picnic.prefab | 3 +- .../Farm/Prefabs/Farm_ChickenGrpPet.prefab | 5129 +++++++++++++++++ .../Prefabs/Farm_ChickenGrpPet.prefab.meta | 7 + .../Farm/Prefabs/Farm_ChickenGrpTake.prefab | 164 + .../Prefabs/Farm_ChickenGrpTake.prefab.meta | 7 + .../Farm/Prefabs/Farm_ChickenGrpTake_2.prefab | 168 + .../Prefabs/Farm_ChickenGrpTake_2.prefab.meta | 7 + .../Farm/Prefabs/Farm_ChickenGrpThrow.prefab | 473 ++ .../Prefabs/Farm_ChickenGrpThrow.prefab.meta | 7 + .../Art/Farm/Prefabs/Sheep_Action_Fox.prefab | 10 + .../Art/Farm/Prefabs/TEMP_PigFood_Tart.prefab | 17 +- .../ScriptableObjects/TEMP_Farm_Chicken.asset | 8 +- .../NonnaBodegaPetState 1.asset | 4 +- .../ScriptableObjects/Nonna_waiter 1.asset | 91 + .../Nonna_waiter 1.asset.meta} | 4 +- .../SeedQuestPrototype/Scenes/Farm.unity | 122 +- .../Scenes/NonnaBIG_ISO.unity | 2126 ++++--- .../Scenes/NonnaBIG_ISO/LightingData.asset | Bin 38556 -> 0 bytes .../NonnaBIG_ISO/Lightmap-0_comp_dir.png | 3 - .../NonnaBIG_ISO/Lightmap-0_comp_dir.png.meta | 90 - .../NonnaBIG_ISO/Lightmap-0_comp_light.exr | 3 - .../Lightmap-0_comp_light.exr.meta | 90 - .../NonnaBIG_ISO/Lightmap-1_comp_dir.png | 3 - .../NonnaBIG_ISO/Lightmap-1_comp_dir.png.meta | 90 - .../NonnaBIG_ISO/Lightmap-1_comp_light.exr | 3 - .../Lightmap-1_comp_light.exr.meta | 90 - .../NonnaBIG_ISO/Lightmap-2_comp_dir.png | 3 - .../NonnaBIG_ISO/Lightmap-2_comp_dir.png.meta | 90 - .../NonnaBIG_ISO/Lightmap-2_comp_light.exr | 3 - .../Lightmap-2_comp_light.exr.meta | 90 - .../NonnaBIG_ISO/Lightmap-3_comp_dir.png | 3 - .../NonnaBIG_ISO/Lightmap-3_comp_dir.png.meta | 90 - .../NonnaBIG_ISO/Lightmap-3_comp_light.exr | 3 - .../Lightmap-3_comp_light.exr.meta | 90 - .../NonnaBIG_ISO/Lightmap-4_comp_dir.png | 3 - .../NonnaBIG_ISO/Lightmap-4_comp_dir.png.meta | 90 - .../NonnaBIG_ISO/Lightmap-4_comp_light.exr | 3 - .../Lightmap-4_comp_light.exr.meta | 90 - .../Scenes/NonnaBIG_ISO/ReflectionProbe-0.exr | 3 - .../NonnaBIG_ISO/ReflectionProbe-0.exr.meta | 90 - .../Scripts/Button/LevelIconButton.cs | 17 + .../Scripts/HUD/LevelClearUI.cs | 1 + .../Scripts/Interactables/InteractablePath.cs | 23 + .../Scripts/Interactables/InteractableUI.cs | 14 +- .../Scripts/Menu/ActionLineCameraRig.cs | 5 +- .../Scripts/Menu/MenuScreenManager.cs | 7 +- 49 files changed, 7645 insertions(+), 1882 deletions(-) create mode 100644 Unity/SeedQuest/Assets/SeedQuestPrototype/Art/Farm/Prefabs/Farm_ChickenGrpPet.prefab create mode 100644 Unity/SeedQuest/Assets/SeedQuestPrototype/Art/Farm/Prefabs/Farm_ChickenGrpPet.prefab.meta create mode 100644 Unity/SeedQuest/Assets/SeedQuestPrototype/Art/Farm/Prefabs/Farm_ChickenGrpTake.prefab create 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icon.numberIcons[4].gameObject.SetActive(false); icon.numberIcons[5].gameObject.SetActive(false); + + } + } + + public static void ResetButtonStatus() + { + activeIndex = -1; + activeButtons = new LevelIconButton[activeLevelCount]; + + foreach (LevelIconButton icon in allIconButtons) + { + if (GameManager.Mode == GameMode.Recall) + { + icon.GetComponent