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Description
During Midas Touch, if a user hovers over an object that has Alpha Clipping/Transparency Alphas turned on in its Materials, then the normal map on that object appears to turn off, and the alpha clipping does not seem to apply, resulting in an opaque plane.
To Reproduce
Steps to reproduce the behavior:
Go to Midas - Cafe scene
Find the Succulent object near the Register
Hover over the Succulent object
See error
Expected Behavior
Should be able to apply materials that have transparency/alpha clipping enabled and upon hover, the shader does not change normals and allows transparency.
Screenshots
Unselected
Selected
The text was updated successfully, but these errors were encountered:
jasukim
added
bug
Something isn't working
p1
gamebreaking, major visual bugs, player is blocked
labels
Jan 17, 2020
Description
During Midas Touch, if a user hovers over an object that has Alpha Clipping/Transparency Alphas turned on in its Materials, then the normal map on that object appears to turn off, and the alpha clipping does not seem to apply, resulting in an opaque plane.
To Reproduce
Steps to reproduce the behavior:
Expected Behavior
Should be able to apply materials that have transparency/alpha clipping enabled and upon hover, the shader does not change normals and allows transparency.
Screenshots
Unselected
Selected
The text was updated successfully, but these errors were encountered: