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main.go
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main.go
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package main
import (
"fmt"
"os"
"os/signal"
"syscall"
"time"
"github.com/Andoryuuta/Erupe/config"
"github.com/Andoryuuta/Erupe/server/channelserver"
"github.com/Andoryuuta/Erupe/server/entranceserver"
"github.com/Andoryuuta/Erupe/server/launcherserver"
"github.com/Andoryuuta/Erupe/server/signserver"
"github.com/jmoiron/sqlx"
_ "github.com/lib/pq"
"go.uber.org/zap"
)
// Temporary DB auto clean on startup for quick development & testing.
func cleanDB(db *sqlx.DB) {
_ = db.MustExec("DELETE FROM guild_characters")
_ = db.MustExec("DELETE FROM guilds")
_ = db.MustExec("DELETE FROM characters")
_ = db.MustExec("DELETE FROM sign_sessions")
_ = db.MustExec("DELETE FROM users")
}
func main() {
zapLogger, _ := zap.NewDevelopment()
defer zapLogger.Sync()
logger := zapLogger.Named("main")
logger.Info("Starting Erupe")
// Load the configuration.
erupeConfig, err := config.LoadConfig()
if err != nil {
logger.Fatal("Failed to load config", zap.Error(err))
}
// Create the postgres DB pool.
connectString := fmt.Sprintf(
"host=%s port=%d user=%s password=%s dbname= %s sslmode=disable",
erupeConfig.Database.Host,
erupeConfig.Database.Port,
erupeConfig.Database.User,
erupeConfig.Database.Password,
erupeConfig.Database.Database,
)
db, err := sqlx.Open("postgres", connectString)
if err != nil {
logger.Fatal("Failed to open sql database", zap.Error(err))
}
// Test the DB connection.
err = db.Ping()
if err != nil {
logger.Fatal("Failed to ping database", zap.Error(err))
}
logger.Info("Connected to database")
// Clean the DB if the option is on.
if erupeConfig.DevMode && erupeConfig.DevModeOptions.CleanDB {
logger.Info("Cleaning DB")
cleanDB(db)
logger.Info("Done cleaning DB")
}
// Now start our server(s).
// Launcher HTTP server.
launcherServer := launcherserver.NewServer(
&launcherserver.Config{
Logger: logger.Named("launcher"),
ErupeConfig: erupeConfig,
DB: db,
UseOriginalLauncherFiles: erupeConfig.Launcher.UseOriginalLauncherFiles,
})
err = launcherServer.Start()
if err != nil {
logger.Fatal("Failed to start launcher server", zap.Error(err))
}
logger.Info("Started launcher server.")
// Entrance server.
entranceServer := entranceserver.NewServer(
&entranceserver.Config{
Logger: logger.Named("entrance"),
ErupeConfig: erupeConfig,
DB: db,
})
err = entranceServer.Start()
if err != nil {
logger.Fatal("Failed to start entrance server", zap.Error(err))
}
logger.Info("Started entrance server.")
// Sign server.
signServer := signserver.NewServer(
&signserver.Config{
Logger: logger.Named("sign"),
ErupeConfig: erupeConfig,
DB: db,
})
err = signServer.Start()
if err != nil {
logger.Fatal("Failed to start sign server", zap.Error(err))
}
logger.Info("Started sign server.")
// Channel Server
channelServer := channelserver.NewServer(
&channelserver.Config{
Logger: logger.Named("channel"),
ErupeConfig: erupeConfig,
DB: db,
})
err = channelServer.Start()
if err != nil {
logger.Fatal("Failed to start channel server", zap.Error(err))
}
logger.Info("Started channel server.")
// Wait for exit or interrupt with ctrl+C.
c := make(chan os.Signal, 1)
signal.Notify(c, os.Interrupt, syscall.SIGTERM)
<-c
logger.Info("Trying to shutdown gracefully.")
channelServer.Shutdown()
signServer.Shutdown()
entranceServer.Shutdown()
launcherServer.Shutdown()
time.Sleep(1 * time.Second)
}