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rulesUtils.js
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rulesUtils.js
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const RuleManager = osgi.getService('org.openhab.core.automation.RuleManager');
const ruleRegistry = osgi.getService('org.openhab.core.automation.RuleRegistry');
const { itemRegistry } = require('@runtime');
/**
* Generates an Array of Item triggers for each Item in the list.
* @param {Array<Item>} list list of Items to generate triggers for
* @param {triggers.ItemChangedTrigger|triggers.ItemStateUpdateTrigger|triggers.ItemStateUpdateTrigger} trigger type of trigger to generate for each Item in the list
* @param {int} systemStarted optional, when provided adds a system runlevel trigger. Valid values are 40, 50, 60, 70, 80, 90, or 100.
* @returns {Array<triggers>} the generated rule triggers
*/
const generateTriggers = (list, trigger, systemStarted) => {
let triggers = [];
list.forEach(i => {
triggers.push(trigger(i.name));
});
if(systemStarted && systemStarted >= 40) triggers.push(triggers.SystemStartLevelTrigger(systemStarted));
return triggers;
}
/**
* Checks to see if the rule exists
* Only works for rules defined in the same file so it's utility is suspect
* @param {String} uid UID for the rule to look for
* @returns {Boolean} true when the rule exists
*/
const ruleExists = (uid) => {
return !(RuleManager.getStatusInfo(uid) == null);
}
/**
* DEPRECATED
*
* Deletes the rule if it exists. Does not work in UI rules.
* @param {String} uid UID for the rule to remove
*/
const removeRule = (uid) => {
console.warn('rulesUtils.removeRule() is deprecated, use rules.removeRule() instead.');
if(ruleExists(uid)) {
ruleRegistry.remove(uid);
return !ruleExists(uid);
}
else {
return false;
}
}
/**
* If a rule with the given UID exists, it's deleted. Then a new rule is created
* with the given properties. A DYNAMIC_RULE_TAG will be applied to the rule.
* @param {string} uid unique identifier for the given rule
* @param {string} ruleName name for the rule as it will appear in MainUI
* @param {string} ruleDescription explanation of the purpose of the rule
* @param {Array<triggers.*>} trigs triggers which willcause the rule to run
* @param {function(event)} func called when the rule triggers
* @param {Array<string>} [ts=[]] optional list of tags to apply to the rule
*/
const recreateRule = (uid, ruleName, ruleDescription, trigs, func, ts = []) => {
console.warn('rulesUtils.recreateRule() is known not to work in all cases');
console.log('Removing the rule if necessary');
// Remove the existing rule if it exists, only works for rules created in the same file
if(ruleExists(uid)) if(removeRule(uid)) return null;
console.log('Old rule removed if it existed');
ts.push['DYNAMIC_RULE_TAG'];
let args = {
name: ruleName,
description: ruleDescription,
id: uid,
triggers: trigs,
tags: ts,
execute: func
};
console.log('Rule args:', args);
return rules.JSRule( {
name: ruleName,
description: ruleDescription,
id: uid,
triggers: trigs,
tags: ts,
execute: func
});
}
/**
* Creates a rule that is triggered when any Item with valid metadata in the passed in
* namespace using the passed in trigger type. In addition to the passed in tags,
* a DYNAMIC_RULE_TAG will also be applied.
* @param {string} namespace Item metadata namespace used to identify those Items to trigger
* @param {function(itemName)} checkConfig function that returns true if the metadata on the Item is valid
* @param {triggers.ItemStateChangeTrigger|triggers.ItemStateUpdateTrigger|triggers.ItemChangeTrigger} event the Item trigger type to create for each Item
* @param {string} ruleName name of the rule generated
* @param {function(event)} func function to call when the rule is triggered
* @param {string} description optional description for the rule
* @param {Array<string>} tags optional tags to apply to the rule
* @param {string} uid optional UID to identify the rule
* @param {int} systemStarted optional when true a runlevel 40 trigger will be added to the rule.
* @returns {HostRule} the created rule, or null if there was a problem
*/
const createRuleWithMetadata = (namespace, checkConfig, trigger, ruleName, func,
description, uid, systemStarted, tags) => {
// Get the Items
let triggeringItems = utils.javaSetToJsArray(itemRegistry.getAll())
.filter(i => items.getItem(i.name).getMetadataValue(namespace) && checkConfig(i.name));
triggers = generateTriggers(triggeringItems, trigger, systemStarted);
if(!triggers) return null;
return recreateRule(uid, ruleName, description, triggers, func, tags);
}
/**
* Creates a rule that is triggered when any Item with a given tag trigger type.
* In addition to the passed in tags, a DYNAMIC_RULE_TAG will also be applied.
* @param {string} tag Item tag used to identify those Items to trigger
* @param {triggers.ItemStateChangeTrigger|triggers.ItemStateUpdateTrigger|triggers.ItemChangeTrigger} event the Item trigger type to create for each Item
* @param {string} ruleName name of the rule generated
* @param {function(event)} func function to call when the rule is triggered
* @param {string} description optional description for the rule
* @param {Array<string>} tags optional tags to apply to the rule
* @param {string} uid optional UID to identify the rule
* @param {int} systemStarted optional when true a runlevel 40 trigger will be added to the rule.
* @returns {HostRule} the created rule, or null if there was a problem
*/
const createRuleWithTags = (tag, trigger, ruleName, func, description,
uid, systemStarted, tags) => {
let triggeringItems = items.getItemsByTag(tag);
triggers = generateTriggers(triggeringItems, trigger, systemStarted);
if(!triggers) return null;
return recreateRule(uid, ruleName, description, triggers, func, tags);
}
/**
* DEPRECATED
*
* Calls another rule based on UID or rule name. TODO remove when added to openhab-js
* @param {string} nameOrUid Rule UID or name to run
* @param {dict} argsDict optional dict of data to pass to the called rule
* @param {boolean} cond optional flag, when true the called rule's conditions will be evaluated
* @returns {boolean} true when the rule is found and successfully called
*/
const runRule = (nameOrUid, argsDict, cond = false) => {
console.warn('rulesUtils.runRule() is deprecated, use rules.runRule() instead');
// If it's not a UID, try to find it by name
if(!RuleManager.getStatusInfo(nameOrUid)) {
const { ruleRegistry } = require('@runtime/RuleSupport');
const rule = utils.javaSetToJsArray(ruleRegistry.getAll())
.find(rule => rule.getName() == nameOrUid);
nameOrUid = (rule) ? rule.getUID() : null;
}
// run the rule
if(nameOrUid) {
RuleManager.runNow(nameOrUid, cond, argsDict);
return true;
}
else {
return false;
}
}
module.exports = {
generateTriggers,
recreateRule,
createRuleWithMetadata,
createRuleWithTags,
runRule,
ruleExists,
removeRule
}