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iep.h
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iep.h
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#ifndef _IEP_H_
#define _IEP_H_
#include <sys/ioctl.h>
/* Capability for current iep version
using by userspace to determine iep features */
struct IEP_CAP {
uint8_t scaling_supported;
uint8_t i4_deinterlace_supported;
uint8_t i2_deinterlace_supported;
uint8_t compression_noise_reduction_supported;
uint8_t sampling_noise_reduction_supported;
uint8_t hsb_enhancement_supported;
uint8_t cg_enhancement_supported;
uint8_t direct_path_supported;
uint16_t max_dynamic_width;
uint16_t max_dynamic_height;
uint16_t max_static_width;
uint16_t max_static_height;
uint8_t max_enhance_radius;
};
#define IEP_IOC_MAGIC 'i'
#define IEP_SET_PARAMETER_REQ _IOW(IEP_IOC_MAGIC, 1, unsigned long)
#define IEP_SET_PARAMETER_DEINTERLACE _IOW(IEP_IOC_MAGIC, 2, unsigned long)
#define IEP_SET_PARAMETER_ENHANCE _IOW(IEP_IOC_MAGIC, 3, unsigned long)
#define IEP_SET_PARAMETER_CONVERT _IOW(IEP_IOC_MAGIC, 4, unsigned long)
#define IEP_SET_PARAMETER_SCALE _IOW(IEP_IOC_MAGIC, 5, unsigned long)
#define IEP_GET_RESULT_SYNC _IOW(IEP_IOC_MAGIC, 6, unsigned long)
#define IEP_GET_RESULT_ASYNC _IOW(IEP_IOC_MAGIC, 7, unsigned long)
#define IEP_SET_PARAMETER _IOW(IEP_IOC_MAGIC, 8, unsigned long)
#define IEP_RELEASE_CURRENT_TASK _IOW(IEP_IOC_MAGIC, 9, unsigned long)
#define IEP_GET_IOMMU_STATE _IOR(IEP_IOC_MAGIC,10, unsigned long)
#define IEP_QUERY_CAP _IOR(IEP_IOC_MAGIC, 11, struct IEP_CAP)
enum {
yuv2rgb_BT_601_l = 0x0, /* BT.601_1 */
yuv2rgb_BT_601_f = 0x1, /* BT.601_f */
yuv2rgb_BT_709_l = 0x2, /* BT.709_1 */
yuv2rgb_BT_709_f = 0x3, /* BT.709_f */
};
enum
{
rgb2yuv_BT_601_l = 0x0, /* BT.601_1 */
rgb2yuv_BT_601_f = 0x1, /* BT.601_f */
rgb2yuv_BT_709_l = 0x2, /* BT.709_1 */
rgb2yuv_BT_709_f = 0x3, /* BT.709_f */
};
enum {
dein_mode_bypass_dis = 0x0,
dein_mode_I4O2 = 0x1,
dein_mode_I4O1B = 0x2,
dein_mode_I4O1T = 0x3,
dein_mode_I2O1B = 0x4,
dein_mode_I2O1T = 0x5,
dein_mode_bypass = 0x6,
};
enum {
rgb_enhance_bypass = 0x0,
rgb_enhance_denoise = 0x1,
rgb_enhance_detail = 0x2,
rgb_enhance_edge = 0x3,
};//for rgb_enhance_mode
enum
{
rgb_contrast_CC_P_DDE = 0x0, //cg prior to dde
rgb_contrast_DDE_P_CC = 0x1, //dde prior to cg
}; //for rgb_contrast_enhance_mode
enum {
black_screen = 0x0,
blue_screen = 0x1,
color_bar = 0x2,
normal_mode = 0x3,
}; //for video mode
/*
// Alpha Red Green Blue
{ 4, 32, {{32,24, 24,16, 16, 8, 8, 0 }}, GGL_RGBA }, // IEP_FORMAT_ARGB_8888
{ 4, 32, {{32,24, 8, 0, 16, 8, 24,16 }}, GGL_RGB }, // IEP_FORMAT_ABGR_8888
{ 4, 32, {{ 8, 0, 32,24, 24,16, 16, 8 }}, GGL_RGB }, // IEP_FORMAT_RGBA_8888
{ 4, 32, {{ 8, 0, 16, 8, 24,16, 32,24 }}, GGL_BGRA }, // IEP_FORMAT_BGRA_8888
{ 2, 16, {{ 0, 0, 16,11, 11, 5, 5, 0 }}, GGL_RGB }, // IEP_FORMAT_RGB_565
{ 2, 16, {{ 0, 0, 5, 0, 11, 5, 16,11 }}, GGL_RGB }, // IEP_FORMAT_RGB_565
*/
enum {
IEP_FORMAT_ARGB_8888 = 0x0,
IEP_FORMAT_ABGR_8888 = 0x1,
IEP_FORMAT_RGBA_8888 = 0x2,
IEP_FORMAT_BGRA_8888 = 0x3,
IEP_FORMAT_RGB_565 = 0x4,
IEP_FORMAT_BGR_565 = 0x5,
IEP_FORMAT_YCbCr_422_SP = 0x10,
IEP_FORMAT_YCbCr_422_P = 0x11,
IEP_FORMAT_YCbCr_420_SP = 0x12,
IEP_FORMAT_YCbCr_420_P = 0x13,
IEP_FORMAT_YCrCb_422_SP = 0x14,
IEP_FORMAT_YCrCb_422_P = 0x15,//same as IEP_FORMAT_YCbCr_422_P
IEP_FORMAT_YCrCb_420_SP = 0x16,
IEP_FORMAT_YCrCb_420_P = 0x17,//same as IEP_FORMAT_YCbCr_420_P
}; //for format
typedef struct iep_img {
uint16_t act_w; // act_width
uint16_t act_h; // act_height
int16_t x_off; // x offset for the vir,word unit
int16_t y_off; // y offset for the vir,word unit
uint16_t vir_w; //unit :pix
uint16_t vir_h; //unit :pix
uint32_t format;
uint32_t mem_addr;
uint32_t uv_addr;
uint32_t v_addr;
uint8_t rb_swap;//not be used
uint8_t uv_swap;//not be used
uint8_t alpha_swap;//not be used
} iep_img;
typedef struct IEP_MSG {
iep_img src; // src active window
iep_img dst; // src virtual window
iep_img src1;
iep_img dst1;
iep_img src_itemp;
iep_img src_ftemp;
iep_img dst_itemp;
iep_img dst_ftemp;
uint8_t dither_up_en;
uint8_t dither_down_en;//not to be used
uint8_t yuv2rgb_mode;
uint8_t rgb2yuv_mode;
uint8_t global_alpha_value;
uint8_t rgb2yuv_clip_en;
uint8_t yuv2rgb_clip_en;
uint8_t lcdc_path_en;
int32_t off_x;
int32_t off_y;
int32_t width;
int32_t height;
int32_t layer;
uint8_t yuv_3D_denoise_en;
/// yuv color enhance
uint8_t yuv_enhance_en;
int32_t sat_con_int;
int32_t contrast_int;
int32_t cos_hue_int;
int32_t sin_hue_int;
int8_t yuv_enh_brightness;//-32<brightness<31
uint8_t video_mode;//0-3
uint8_t color_bar_y;//0-127
uint8_t color_bar_u;//0-127
uint8_t color_bar_v;//0-127
uint8_t rgb_enhance_en;//i don't konw what is used
uint8_t rgb_color_enhance_en;//sw_rgb_color_enh_en
uint32_t rgb_enh_coe;
uint8_t rgb_enhance_mode;//sw_rgb_enh_sel,dde sel
uint8_t rgb_cg_en;//sw_rgb_con_gam_en
uint32_t cg_tab[192];
uint8_t rgb_contrast_enhance_mode;//sw_con_gam_order;0 cg prior to dde,1 dde prior to cg
int32_t enh_threshold;
int32_t enh_alpha;
int32_t enh_radius;
uint8_t scale_up_mode;
uint8_t field_order;
uint8_t dein_mode;
//DIL HF
uint8_t dein_high_fre_en;
uint8_t dein_high_fre_fct;
//DIL EI
uint8_t dein_ei_mode;
uint8_t dein_ei_smooth;
uint8_t dein_ei_sel;
uint8_t dein_ei_radius;//when dein_ei_sel=0 will be used
uint8_t vir_addr_enable;
void *base;
} IEP_MSG;
#endif