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Make a A star based movement algorithm taking into account the possibility of digging and building #26

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rom1504 opened this issue Mar 19, 2015 · 2 comments

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@rom1504
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rom1504 commented Mar 19, 2015

The idea is building and digging is always possible, but potentially slower than simply avoiding the obstacles.

@rom1504 rom1504 changed the title Make a A star base movement algorithm taking into account the possibility of digging and building Make a A star based movement algorithm taking into account the possibility of digging and building Mar 19, 2015
@rom1504
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rom1504 commented Mar 28, 2015

see how this https://github.com/andrewrk/mineflayer-scaffold would apply here.

The difference is we may want to craft needed items during the movement. Or should that be done before ?

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rom1504 commented Mar 29, 2015

astar is already used for movement actually (https://github.com/rom1504/rbot/blob/master/avoidBedrock.js) .
Let's see if length of edges can be integrated into that.

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