AlterGameTag
ChatNoteType
Color
DisconnectReason
GameKeyword
GameOverReason
GameState
Hat
KillDistance
LimboState
Map
Pet
QuickChatMode
ReportOutcome
ReportReason
Skin
SpawnFlag
SpawnType
SystemType
TaskBarMode
TaskType
This refers to the types of tags associated with a game.
This refers to the types of special chat bubbles that may be sent.
This refers to the customizable colors that a player can play as.
ID |
Name |
RGB Value |
Shaded RGB Value |
0 |
RED |
198, 17, 17 |
122, 8, 56 |
1 |
BLUE |
19, 46, 210 |
9, 21, 142 |
2 |
GREEN |
17, 128, 45 |
10, 77, 46 |
3 |
PINK |
238, 84, 187 |
172, 43, 174 |
4 |
ORANGE |
240, 125, 13 |
180, 62, 21 |
5 |
YELLOW |
246, 246, 87 |
195, 136, 34 |
6 |
GREY |
63, 71, 78 |
30, 31, 38 |
7 |
WHITE |
215, 225, 241 |
132, 149, 192 |
8 |
PURPLE |
107, 47, 188 |
59, 23, 124 |
9 |
BROWN |
113, 73, 30 |
94, 38, 21 |
10 |
CYAN |
56, 255, 221 |
36, 169, 191 |
11 |
LIGHT_GREEN |
80, 240, 57 |
21, 168, 66 |
This refers to the condition that caused a player to be disconnected from a game.
ID |
Name |
0 |
EXIT_GAME |
1 |
GAME_FULL |
2 |
GAME_STARTED |
3 |
GAME_NOT_FOUND |
5 |
INCORRECT_VERSION |
6 |
BANNED |
7 |
KICKED |
8 |
CUSTOM |
9 |
INVALID_NAME |
10 |
HACKING |
11 |
NOT_AUTHORIZED |
16 |
DESTROY |
17 |
ERROR |
18 |
INCORRECT_GAME |
19 |
SERVER_REQUEST |
20 |
SERVER_FULL |
207 |
FOCUS_LOST_BACKGROUND |
208 |
INTENTIONAL_LEAVING |
209 |
FOCUS_LOST |
210 |
NEW_CONNECTION |
This refers to the primary language that a game's players will be speaking.
ID |
Name |
0 |
ALL |
1 |
OTHER |
2 |
SPANISH |
4 |
KOREAN |
8 |
RUSSIAN |
16 |
PORTUGUESE |
32 |
ARABIC |
64 |
FILIPINO |
128 |
POLISH |
256 |
ENGLISH |
512 |
JAPANESE |
This refers to the condition that caused a game to finish.
ID |
Name |
0 |
CREWMATES_BY_VOTE |
1 |
CREWMATES_BY_TASK |
2 |
IMPOSTORS_BY_VOTE |
3 |
IMPOSTORS_BY_KILL |
4 |
IMPOSTORS_BY_SABOTAGE |
5 |
IMPOSTOR_DISCONNECT |
6 |
CREWMATE_DISCONNECT |
ID |
Name |
0 |
NOT_STARTED |
1 |
STARTED |
2 |
ENDED |
3 |
DESTROYED |
This refers to the customizable hats that a player can wear.
ID |
Name |
0 |
NONE |
1 |
ASTRONAUT |
2 |
BASEBALL_CAP |
3 |
BRAIN_SLUG |
4 |
BUSH_HAT |
5 |
CAPTAIN_HAT |
6 |
DOUBLE_TOP_HAT |
7 |
FLOWERPOT |
8 |
GOGGLES |
9 |
HARD_HAT |
10 |
MILITARY_HAT |
11 |
PAPER_HAT |
12 |
PARTY_HAT |
13 |
POLICE_HAT |
14 |
STETHOSCOPE |
15 |
TOP_HAT |
16 |
TOWEL_WIZARD |
17 |
USHANKA |
18 |
VIKING |
19 |
WALL_GUARD_CAP |
20 |
SNOWMAN |
21 |
REINDEER_ANTLERS |
22 |
CHRISTMAS_LIGHTS |
23 |
SANTA_HAT |
24 |
CHRISTMAS_TREE |
25 |
CHRISTMAS_PRESENT |
26 |
CANDY_CANES |
27 |
ELF_HAT |
28 |
NEW_YEARS_2018 |
29 |
WHITE_HAT |
30 |
CROWN |
31 |
EYEBROWS |
32 |
HALO |
33 |
HERO_CAP |
34 |
PIP_CAP |
35 |
PLUNGER |
36 |
SCUBA_MASK |
37 |
HENRY_STICKMIN |
38 |
STRAW_HAT |
39 |
TEN_GALLON_HAT |
40 |
THIRD_EYE |
41 |
TOILET_PAPER |
42 |
TOPPAT_CLAN_LEADER |
43 |
BLACK_FEDORA |
44 |
SKI_GOGGLES |
45 |
HEARING_PROTECTION |
46 |
HAZMAT_MASK |
47 |
FACE_MASK |
48 |
MIRA_SECURITY_CAP |
49 |
SAFARI_HAT |
50 |
BANANA |
51 |
BEANIE |
52 |
BEAR_EARS |
53 |
CHEESE |
54 |
CHERRY |
55 |
EGG |
56 |
GREEN_FEDORA |
57 |
FLAMINGO |
58 |
FLOWER_PIN |
59 |
KNIGHT_HELMET |
60 |
PLANT |
61 |
BAT_EYES |
62 |
BAT_WINGS |
63 |
HORNS |
64 |
MOHAWK |
65 |
PUMPKIN |
66 |
SCARY_PAPER_BAG |
67 |
WITCH_HAT |
68 |
WOLF_EARS |
69 |
PIRATE_HAT |
70 |
PLAGUE_DOCTOR |
71 |
MACHETE |
72 |
HOCKEY_MASK |
73 |
MINER_HELMET |
74 |
WINTER_CAP |
75 |
ARCHAEOLOGIST_HAT |
76 |
ANTENNA |
77 |
BALLOON |
78 |
BIRD_NEST |
79 |
BLACK_BELT |
80 |
CAUTION_SIGN |
81 |
CHEF_HAT |
82 |
COP_HAT |
83 |
DO_RAG |
84 |
DUM_STICKER |
85 |
FEZ |
86 |
GENERAL_HAT |
87 |
POMPADOUR_HAIR |
88 |
HUNTER_HAT |
89 |
JUNGLE_HAT |
90 |
MINI_CREWMATE |
91 |
NINJA_MASK |
92 |
RAM_HORNS |
93 |
MINI_CREWMATE_SNOWMAN |
94 |
GEOFF_KEIGHLEY_MASK |
95 |
DAVE_PANPA_CAP |
96 |
ELLIE_ROSE_HAIR |
97 |
SVEN_SVENSSON_HAT |
98 |
BURT_CURTIS_HAT |
99 |
ELLRY_MOHAWK |
100 |
THOMAS_CHESTERSHIRE_MONOCLES |
101 |
WIZARD_HAT |
102 |
FREDRICK_MUENSTER_HAT |
103 |
MR_MACBETH_HAT |
104 |
TOPPAT_HENRY_STICKMIN_HAT |
105 |
TOPPAT_ELLIE_ROSE_HAT |
106 |
GEOFFREY_PLUMB_HAT |
107 |
ANGRY_EYEBROWS |
108 |
CHOCOLATE_ICE_CREAM |
109 |
HEART_PIN |
110 |
PONYTAIL |
111 |
RUBBER_GLOVE |
112 |
UNICORN_HORN |
113 |
ZIPPER |
114 |
RIGHT_HAND_MAN_HAT |
This refers to the Kill Distance
field in the GameOptionsData
object. Each unit has a corresponding float
representing the magnitude , or distance, between the killer and victim
ID |
Name |
Magnitude |
0 |
SHORT |
1.0f |
1 |
NORMAL |
1.8f |
2 |
LONG |
2.5f |
ID |
Name |
0 |
PRE_SPAWN |
1 |
NOT_LIMBO |
2 |
WAITING_FOR_HOST |
This refers to the available maps that games can be played on.
When used in a bitfield, shift 1
to left by the map's ID.
Example:
// Searching for games on The Skeld (0) or Polus (2)
(1 << 0) | (1 << 2) == 5
ID |
Name |
0 |
THE_SKELD |
1 |
MIRA_HQ |
2 |
POLUS |
3 |
THE_AIRSHIP |
This refers to the customizable pets that a player can be accompanied by.
ID |
Name |
0 |
NONE |
1 |
ALIEN |
2 |
MINI_CREWMATE |
3 |
DOG |
4 |
HENRY_STICKMIN |
5 |
HAMSTER |
6 |
ROBOT |
7 |
UFO |
8 |
ELLIE_ROSE |
9 |
SQUIG |
10 |
BEDCRAB |
11 |
GLITCH |
ID |
Name |
1 |
FREE_CHAT_OR_QUICK_CHAT |
2 |
QUICK_CHAT_ONLY |
ID |
Name |
0 |
NOT_REPORTED_UNKNOWN |
1 |
NOT_REPORTED_NO_ACCOUNT |
2 |
NOT_REPORTED_NOT_FOUND |
3 |
NOT_REPORTED_RATE_LIMIT |
4 |
REPORTED |
ID |
Name |
0 |
INAPPROPRIATE_NAME |
1 |
INAPPROPRIATE_CHAT |
2 |
CHEATING_HACKING |
3 |
HARASSMENT_MISCONDUCT |
This refers to the customizable skins that a player can wear.
ID |
Name |
0 |
NONE |
1 |
ASTRONAUT |
2 |
CAPTAIN |
3 |
MECHANIC |
4 |
MILITARY |
5 |
POLICE |
6 |
SCIENTIST |
7 |
SUIT_BLACK |
8 |
SUIT_WHITE |
9 |
WALL_GUARD |
10 |
HAZMAT |
11 |
SECURITY_GUARD |
12 |
TARMAC |
13 |
MINER |
14 |
WINTER |
15 |
ARCHAEOLOGIST |
16 |
PRISONER |
17 |
CCC |
18 |
RIGHT_HAND_MAN_REBORN |
This refers to the various flags that an InnerNetObject
may have associated with it when spawned.
ID |
Name |
0 |
NONE |
1 |
IS_CLIENT_CHARACTER |
This refers to the various InnerNetObject
s that may be spawned.
ID |
Name |
0 |
SKELD_SHIP_STATUS |
1 |
MEETING_HUD |
2 |
LOBBY_BEHAVIOUR |
3 |
GAME_DATA |
4 |
PLAYER_CONTROL |
5 |
MIRA_SHIP_STATUS |
6 |
POLUS_SHIP_STATUS |
7 |
DLEKS_SHIP_STATUS |
8 |
AIRSHIP_STATUS |
This refers to the various rooms and systems found throughout each map.
ID |
Name |
0 |
HALLWAY |
1 |
STORAGE |
2 |
CAFETERIA |
3 |
REACTOR |
4 |
UPPER_ENGINE |
5 |
NAVIGATION |
6 |
ADMIN |
7 |
ELECTRICAL |
8 |
O2 |
9 |
SHIELDS |
10 |
MEDBAY |
11 |
SECURITY |
12 |
WEAPONS |
13 |
LOWER_ENGINE |
14 |
COMMUNICATIONS |
15 |
SHIP_TASKS |
16 |
DOORS |
17 |
SABOTAGE |
18 |
DECONTAMINATION |
19 |
LAUNCHPAD |
20 |
LOCKER_ROOM |
21 |
LABORATORY |
22 |
BALCONY |
23 |
OFFICE |
24 |
GREENHOUSE |
25 |
DROPSHIP |
26 |
DECONTAMINATION_2 |
27 |
OUTSIDE |
28 |
SPECIMENS |
29 |
BOILER_ROOM |
30 |
VAULT_ROOM |
31 |
COCKPIT |
32 |
ARMORY |
33 |
KITCHEN |
34 |
VIEWING_DECK |
35 |
HALL_OF_PORTRAITS |
36 |
CARGO_BAY |
37 |
VENTILATION |
38 |
SHOWERS |
39 |
ENGINE |
40 |
BRIG |
41 |
MEETING_ROOM |
42 |
RECORDS |
43 |
LOUNGE |
44 |
GAP_ROOM |
45 |
MAIN_HALL |
46 |
MEDICAL |
This refers to the Task Bar Updates
field in the GameOptionsData
object.
ID |
Name |
0 |
ALWAYS |
1 |
MEETINGS |
2 |
NEVER |
This refers to the various types of tasks that a player can be assigned.
For a list of all tasks on each map, see Map-Specific IDs for Vents and Tasks.
ID |
Name |
0 |
SUBMIT_SCAN |
1 |
PRIME_SHIELDS |
2 |
FUEL_ENGINES |
3 |
CHART_COURSE |
4 |
START_REACTOR |
5 |
SWIPE_CARD |
6 |
CLEAR_ASTEROIDS |
7 |
UPLOAD_DATA |
8 |
INSPECT_SAMPLE |
9 |
EMPTY_CHUTE |
10 |
EMPTY_GARBAGE |
11 |
ALIGN_ENGINE_OUTPUT |
12 |
FIX_WIRING |
13 |
CALIBRATE_DISTRIBUTOR |
14 |
DIVERT_POWER |
15 |
UNLOCK_MANIFOLDS |
16 |
RESET_REACTOR |
17 |
FIX_LIGHTS |
18 |
CLEAN_O2_FILTER |
19 |
FIX_COMMS |
20 |
RESTORE_O2 |
21 |
STABILIZE_STEERING |
22 |
ASSEMBLE_ARTIFACT |
23 |
SORT_SAMPLES |
24 |
MEASURE_WEATHER |
25 |
ENTER_ID_CODE |
26 |
BUY_BEVERAGE |
27 |
PROCESS_DATA |
28 |
RUN_DIAGNOSTICS |
29 |
WATER_PLANTS |
30 |
MONITOR_O2 |
31 |
STORE_ARTIFACTS |
32 |
FILL_CANISTERS |
33 |
ACTIVATE_WEATHER_NODES |
34 |
INSERT_KEYS |
35 |
RESET_SEISMIC |
36 |
SCAN_BOARDING_PASS |
37 |
OPEN_WATERWAYS |
38 |
REPLACE_WATER_JUG |
39 |
REPAIR_DRILL |
40 |
ALIGN_TELESCOPE |
41 |
RECORD_TEMPERATURE |
42 |
REBOOT_WIFI |
43 |
POLISH_RUBY |
44 |
RESET_BREAKERS |
45 |
DECONTAMINATE |
46 |
MAKE_BURGER |
47 |
UNLOCK_SAFE |
48 |
SORT_RECORDS |
49 |
PUT_AWAY_PISTOLS |
50 |
FIX_SHOWER |
51 |
CLEAN_TOILET |
52 |
DRESS_MANNEQUIN |
53 |
PICK_UP_TOWELS |
54 |
REWIND_TAPES |
55 |
START_FANS |
56 |
DEVELOP_PHOTOS |
57 |
GET_BIGGOL_SWORD |
58 |
PUT_AWAY_RIFLES |
59 |
STOP_CHARLES |
Previous section: Packet Types
Next section: The Different Types of IDs