forked from pytorch/pytorch
-
Notifications
You must be signed in to change notification settings - Fork 0
/
object.h
194 lines (168 loc) · 5.81 KB
/
object.h
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
#pragma once
#include <ATen/core/functional.h>
#include <ATen/core/ivalue.h>
#include <c10/util/Optional.h>
#include <torch/csrc/jit/api/method.h>
namespace torch {
namespace jit {
struct Resolver;
using ResolverPtr = std::shared_ptr<Resolver>;
using ObjectPtr = c10::intrusive_ptr<c10::ivalue::Object>;
// Throw this in C++ land if `attr` fails. This will be converted to a Python
// AttributeError by the Python binding code
class ObjectAttributeError : public std::runtime_error {
public:
ObjectAttributeError(const std::string& what) : std::runtime_error(what) {}
};
// NOLINTNEXTLINE(cppcoreguidelines-pro-type-member-init)
struct TORCH_API Object {
Object() = default;
// NOLINTNEXTLINE(cppcoreguidelines-pro-type-member-init)
Object(ObjectPtr _ivalue) : _ivalue_(std::move(_ivalue)) {}
Object(std::shared_ptr<CompilationUnit> cu, const c10::ClassTypePtr& type);
Object(
c10::QualifiedName,
std::shared_ptr<CompilationUnit> cu,
bool shouldMangle = false);
ObjectPtr _ivalue() const {
TORCH_INTERNAL_ASSERT(_ivalue_);
return _ivalue_;
}
c10::ClassTypePtr type() const {
return _ivalue()->type();
}
struct Property {
std::string name;
Method getter_func;
c10::optional<Method> setter_func;
};
void setattr(const std::string& name, c10::IValue v) {
if (_ivalue()->type()->hasConstant(name)) {
TORCH_CHECK(
false,
"Can't set constant '",
name,
"' which has value:",
_ivalue()->type()->getConstant(name));
} else if (auto slot = _ivalue()->type()->findAttributeSlot(name)) {
const c10::TypePtr& expected = _ivalue()->type()->getAttribute(*slot);
TORCH_CHECK(
v.type()->isSubtypeOf(*expected),
"Expected a value of type '",
expected->repr_str(),
"' for field '",
name,
"', but found '",
v.type()->repr_str(),
"'");
_ivalue()->setSlot(*slot, std::move(v));
} else {
TORCH_CHECK(false, "Module has no attribute '", name, "'");
}
}
c10::IValue attr(const std::string& name) const {
if (auto r = _ivalue()->type()->findAttributeSlot(name)) {
return _ivalue()->getSlot(*r);
}
if (auto r = _ivalue()->type()->findConstantSlot(name)) {
return _ivalue()->type()->getConstant(*r);
}
std::stringstream err;
err << _ivalue()->type()->repr_str() << " does not have a field with name '"
<< name.c_str() << "'";
throw ObjectAttributeError(err.str());
}
c10::IValue attr(const std::string& name, c10::IValue or_else) const {
if (auto r = _ivalue()->type()->findAttributeSlot(name)) {
return _ivalue()->getSlot(*r);
}
if (auto r = _ivalue()->type()->findConstantSlot(name)) {
return _ivalue()->type()->getConstant(*r);
}
return or_else;
}
bool hasattr(const std::string& name) const {
return _ivalue()->type()->hasAttribute(name) ||
_ivalue()->type()->hasConstant(name);
}
// each object owns its methods. The reference returned here
// is guaranteed to stay valid until this module has been destroyed
Method get_method(const std::string& name) const {
if (auto method = find_method(name)) {
return *method;
}
AT_ERROR("Method '", name, "' is not defined.");
}
const std::vector<Method> get_methods() const {
return c10::fmap(type()->methods(), [&](Function* func) {
return Method(_ivalue(), func);
});
}
bool has_property(const std::string& name) const {
for (const auto& prop : type()->properties()) {
if (prop.name == name) {
return true;
}
}
return false;
}
const Property get_property(const std::string& name) const {
for (const auto& prop : type()->properties()) {
if (prop.name == name) {
c10::optional<Method> setter = c10::nullopt;
if (prop.setter) {
setter = Method(_ivalue(), prop.setter);
}
return Property{prop.name, Method(_ivalue(), prop.getter), setter};
}
}
AT_ERROR("Property '", name, "' is not defined.");
}
const std::vector<Property> get_properties() const {
return c10::fmap(type()->properties(), [&](ClassType::Property prop) {
c10::optional<Method> setter = c10::nullopt;
if (prop.setter) {
setter = Method(_ivalue(), prop.setter);
}
return Property{prop.name, Method(_ivalue(), prop.getter), setter};
});
}
c10::optional<Method> find_method(const std::string& basename) const;
/// Run a method from this module.
///
/// For example:
/// @code
/// IValue output = module->run("relu_script", a, b);
/// @endcode
///
/// To get a compile a module from a source string, see torch::jit::compile
///
/// @param method_name The name of the method to run
/// @param args Arguments to be passed to the method
/// @return An IValue containing the return value (or values if it is a tuple)
/// from the method
template <typename... Types>
IValue run_method(const std::string& method_name, Types&&... args) {
return get_method(method_name)({IValue(std::forward<Types>(args))...});
}
// so that C++ users can easily add methods
void define(const std::string& src, const ResolverPtr& resolver = nullptr);
size_t num_slots() const {
return _ivalue()->slots().size();
}
// shallow copy the object
Object copy() const;
// Copies all the attributes of the object recursively without creating new
// `ClassType`, including deepcopy of Tensors
Object deepcopy() const;
private:
// mutable be we lazily initialize in module_object.
mutable ObjectPtr _ivalue_;
};
namespace script {
// We once had a `script::` namespace that was deleted. This is for backcompat
// of the public API; new code should not use this type alias.
using Object = ::torch::jit::Object;
} // namespace script
} // namespace jit
} // namespace torch